Posts by R00Tic

by R00Tic
26 Jan 2016, 17:20
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX-38A - Discussion Thread and Downloads
Replies: 196
Views: 87459

Re: SMBX-38A - Discussion Thread and Downloads

I'm sure this has a lot of potential but the physics and some of the behavior of enemies and items are really inaccurate. Quite a shame but still really nice to see all these new things
by R00Tic
9 Aug 2015, 13:36
Forum: Troubleshooting
Topic: Closing message boxes. [Fixed]
Replies: 2
Views: 605

Closing message boxes. [Fixed]

When you're running or holding any other kind of key, message boxes get closed instantly.
by R00Tic
21 Jun 2015, 23:44
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36412

Re: Engine/Editor Screenshots Thread

PGE Engine: 0 1-alpha. First AI-based NPC http://www.youtube.com/watch?v=M9fYsVOIdEQ Original Link: http://www.youtube.com/watch?v=M9fYsVOIdEQ Gotta go fast. Wohl got the AI part done in 2 weeks or so. Even that we managed to go this far quickly, I still think we are waaay far from a final product....
by R00Tic
20 Jun 2015, 20:55
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36412

Re: Engine/Editor Screenshots Thread

Ugh. i was hoping i would not have to learn any kind of coding to customize anything. This is going to drive me through the wall.. figuratively speaking. You don't really have to know how to code if you want to customize simple values like speed, jump height and flags like if it's able to be killed...
by R00Tic
17 Jun 2015, 19:25
Forum: Troubleshooting
Topic: [Solved] Screen Resolution
Replies: 2
Views: 2748

[Solved] Screen Resolution

I'd just like to ask if it's possible right now to increase or decrease the screen resolution inside of an config pack. I saw the screen-width and screen-height variable in the engine.ini file but changing it didn't do anything.
by R00Tic
17 Jun 2015, 10:16
Forum: Engine Development
Topic: Old development news thread
Replies: 255
Views: 522163
  • 1

Re: Old development news thread

Wow. I just played it and I have to say that this really is an almost 1:1 replica of smbx's controls. You did really well with this and now I'm even more excited about PGE's future!
by R00Tic
10 Jun 2015, 23:23
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36412

Re: Engine/Editor Screenshots Thread

Wohlstand wrote:
R00Tic wrote:
Kevsoft wrote:Currently working hard to get the lua part done, so we can get the actual action in those NPCs ;)
Will we be able to change the behavior of NPCs via Lua?
Yea, each NPC-AI will be coded in LUA, therefore you can completely customize NPC's.
Time to learn LUA I guess. :D
by R00Tic
10 Jun 2015, 21:47
Forum: Moondust Project
Topic: Engine/Editor Screenshots Thread
Replies: 190
Views: 36412

Re: Engine/Editor Screenshots Thread

Kevsoft wrote:Currently working hard to get the lua part done, so we can get the actual action in those NPCs ;)
Will we be able to change the behavior of NPCs via Lua?

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