Posts by Wohlstand

by Wohlstand
27 Sep 2021, 13:49
Forum: Script submission
Topic: Peach climbing float bug and Peach & Toad climbing lifting fireballs bug fixed script
Replies: 2
Views: 62
  • 2

Re: Peach climbing float bug and Peach & Toad climbing lifting fireballs bug fixed script

I slightly tuned the script making it a bit more accurate: Dim Climb as integer Dim Float as integer Dim Judge as integer Do If char(1).id = 2 or char(1).id = 3 Then If char(1).climbing = 1 Then Char(1).weapon = -1 Else Char(1).weapon = 0 End If End If If char(1).id = 2 Then If char(1).climbing = 1 ...
by Wohlstand
25 Sep 2021, 12:30
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]
Replies: 118
Views: 56951

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]

Que wrote:Using Android 11, I must have been trying an old build, because the one you linked worked perfectly.

Right, pre-release builds was faulty on Android 11 and I had to fix that. Glad to hear that it works ;-)
by Wohlstand
25 Sep 2021, 2:47
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]
Replies: 118
Views: 56951

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]

I am unable to select an assets directory in the android launcher? It shows no directories at all. - Which version of Android do you have? - Try out one of the latest dev builds (take an APK from here ) on how it will work? The game should ask you about the file system permission enabling to let it...
by Wohlstand
22 Sep 2021, 15:51
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 152

Re: [SOLVED] Is it possible to change the player offsets?

Umm is anyone going to answer? LxXzit changed the offset for his custom power-ups on 1.4.5, but how? Oh my god I can't believe there isn't a topic about this yet. WohIstand made a calibrator tool for the playable offsets: https://builds.wohlsoft.ru/win32/bin-w64/_packed/pge-calibrator-master-win64....
by Wohlstand
18 Sep 2021, 3:03
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]
Replies: 118
Views: 56951

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]

how do i get this black border out of the game? this bothers too much that it is not stretched to the screen Stretching the game to the screen is a really bad idea that distorts the aspect ratio (the best utility of meme-making), usually hurts a lot if you have a non-square monitor (that means, old...
by Wohlstand
10 Sep 2021, 16:36
Forum: WohlSoft.ru
Topic: Meet the short topic links
Replies: 0
Views: 59
  • 1

Meet the short topic links

Hello there! :fox: By the suggestion of 0lhi user, I made a small tweak at my server's htaccess which adds an ability to have the shorter topic links. That means if you want to share the topic link anywhere in a nicer form, now you can do the next: Here is the typical forum topic link: https://wohls...
by Wohlstand
10 Sep 2021, 0:09
Forum: Vanilla SMBX and The X-Tech
Topic: What levels and episodes were shown in the SMBX 1.3 trailer
Replies: 0
Views: 47

What levels and episodes were shown in the SMBX 1.3 trailer

Hi there! Here is the oldest trailer of the SMBX 1.3 we have: https://youtu.be/kO_p2Y8CG7Y And recently I desired to build the full list of levels and episodes that were used on it. Here is the structure of the video and moments I already recognized. I will update it with a time: ⋅  -- sta...
by Wohlstand
7 Sep 2021, 12:45
Forum: WohlSoft.ru
Topic: How do i put a link on an image?
Replies: 1
Views: 15

Re: How do i put a link on an image?

That's pretty easy: - make an image with [img]...[/img] tag - cover it with [url]...[/url] tag You'll get something like: [url=https://some.url/..../][img]https://some/image.png[/img][/url] You can cover tags each other to apply multiple effects: colors, weight, size, etc. ;-) The short example: Cod...
by Wohlstand
27 Aug 2021, 22:05
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 413

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

Yingchun Soul, could you submit the SVG versions into this repository? https://github.com/WohlSoft/Moondust-Concepts Then I will be able to re-use them properly.
by Wohlstand
27 Aug 2021, 16:14
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 413

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

Okay, poll has been complete, so, the next result is: Снимок экрана от 2021-08-27 15-56-51.png Снимок экрана от 2021-08-27 15-57-11.png Couting vites: ⋅ Variant 3: Yingchun Soul, SkullGamer205, elitalianoverde, MrDoubleA, Olhi, Slash_18, YoshiSuperstar, Guih48, h2643, HammerGuy, Derpy, Squ...
by Wohlstand
17 Aug 2021, 9:43
Forum: SMBX2 Troubleshooting
Topic: What does this mean?
Replies: 1
Views: 44

Re: What does this mean?

What are you did to cause this crash?
by Wohlstand
15 Aug 2021, 16:47
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 972
Views: 878482

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Dor_78 wrote:News? :)
Nope, and 38A is stay be offline :comando:
by Wohlstand
14 Aug 2021, 22:37
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 413

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

A little addition to Variant 3: the full-color mod made by Achiro, will be added as the sub-variant for Variant 3
Moondust_Logo_Update.png
Concept mod by Achiro


Suggested to view it on darker backgrounds
by Wohlstand
13 Aug 2021, 16:04
Forum: SMBX-38A Bug reports
Topic: [NOT BUG] Shell does no damage when kicked and then colliding
Replies: 1
Views: 89

Re: [NOT BUG] Shell does no damage when kicked and then colliding

There is a timeout until shell start to hit player

Added after 7 minutes 31 seconds:
So, there is a difference of the safe distance until shell will start to hurt:

at Vanilla SMBX and TheXTech:
Снимок экрана от 2021-08-13 16-06-51.png
Safe distance for vanilla SMBX and TheXTech
Снимок экрана от 2021-08-13 16-06-51.png (2.44 KiB) Viewed 48 times


at SMBX-38A:
Снимок экрана от 2021-08-13 16-10-30.png
Safe distance for SMBX-38A
Снимок экрана от 2021-08-13 16-10-30.png (2.38 KiB) Viewed 48 times
by Wohlstand
13 Aug 2021, 12:16
Forum: Engine Development
Topic: The PGE to Moondust rebranding: Logos Gallery
Replies: 8
Views: 394

Re: The PGE to Moondust rebranding: Logos Gallery

After four weeks, it's time to start the poll.

Please choose the best logo here: viewtopic.php?f=5&t=4385
by Wohlstand
13 Aug 2021, 10:23
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 413

[Poll completed] The PGE to Moondust rebranding: Choose the new logo

Hi there! :fox: Update August 27, 2021 : The poll has been completed, see results result below ! Almost 4 weeks ago I made the topic that contains the gallery of logos posted by community members. Since PGE Project going to be rebranded into Moondust Project , we need to choose which logo it will u...
by Wohlstand
5 Aug 2021, 13:35
Forum: Ideas & Suggestions
Topic: Changeable MIDI soundfont ?
Replies: 2
Views: 561

Re: Changeable MIDI soundfont ?

Wanna bump this, because recent MixerX now supports the FluidSynth synthesizer and there are lot of new path argument fields added, however, 38A won't re-use them properly until 5438A38A will add the support for path macros such as {d}, {e}, and {r} which now supported by latest Moondust Project and...
by Wohlstand
2 Aug 2021, 18:49
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 972
Views: 878482

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Kirill Heroes, Hi, it doesn't, however, it's often gets treated as HEUR{isticliy}-detected "like a virus", but doesn't actually, just a false positive.

Go to advanced search