Posts by Wohlstand

by Wohlstand
16 Aug 2022, 1:17
Forum: TheXTech Troubleshooting
Topic: Black Screen
Replies: 2
Views: 209

Re: Black Screen

Good news!
I fixed that bug just now, so, you can try to download the latest devel build (after ~20 minutes) and try the game in action, that bug should never happen again.
by Wohlstand
15 Aug 2022, 5:24
Forum: SMBX2 Troubleshooting
Topic: HELP that they are the forum administrators.
Replies: 2
Views: 56

Re: HELP that they are the forum administrators.

You need to open the "Quick links" menu and select the "The Team" menu item, you'll see the list of admins and moderators.
by Wohlstand
6 Aug 2022, 4:36
Forum: Introductions
Topic: Hey !!
Replies: 1
Views: 59

Re: Hey !!

Welcome to our community! :hi:
by Wohlstand
22 Jul 2022, 16:59
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 448

Re: New SMBX Sound Pack that won't lose hi-freq

Yave Yu wrote:can record AVI though
I used Audacity to record computer's audio :doge:
by Wohlstand
22 Jul 2022, 4:37
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 448

Re: New SMBX Sound Pack that won't lose hi-freq

Source WAV file now uploaded֍ sUper :doge: Thanks for info, but I still find SMB3's Larry death sound is faster. Let's compare/capture both, so, I think, Larry now should have own unique sound, and let Wart have the same cry sound as in original SMB2 game. Here it is: TheXTech_Sounds.7z (WAV file) ...
by Wohlstand
21 Jul 2022, 17:53
Forum: General
Topic: New SMBX Sound Pack that won't lose hi-freq
Replies: 16
Views: 448

Re: New SMBX Sound Pack that won't lose hi-freq

Quick question: Did you try to re-capture sounds and process them yourself? Or took my OGGs as a source? If you took my OGGs as a source, that's a bad idea, because you'll hurt the quality. If you would want to use my sounds, you better take WAV version of my pack (I kept it for such cases you can ...
by Wohlstand
9 Jul 2022, 1:36
Forum: Introductions
Topic: Hello !
Replies: 2
Views: 189
  • 1

Re: Hello !

Welcome to us! :hi:
by Wohlstand
6 Jul 2022, 14:08
Forum: TheXTech Troubleshooting
Topic: Black Screen
Replies: 2
Views: 209

Re: Black Screen

This bug is probably fixed in the 1.3.5.3-1 patch, there was an even worse case with the message box that appeared before the event...

Okay, just now I reproduced that bug on the latest 1.3.6-dev development version:
Scr_2022-07-06_14-06-44.gif

Will try to fix it soon...
by Wohlstand
4 Jul 2022, 16:13
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 807
Views: 63999
  • 1

Re: The "Extreme" Forum Counting Game

6 :grandpiano:
by Wohlstand
28 Jun 2022, 13:17
Forum: SMBX-38A Levels
Topic: Subcoin Puzzle (Fixed Link)
Replies: 6
Views: 320

Re: Subcoin Puzzle (Fixed Link)

Also, don't forget to edit the title, and, replace the dead link with a new one, Don't just append.
by Wohlstand
28 Jun 2022, 4:11
Forum: Forum Games
Topic: The "Extreme" Forum Counting Game
Replies: 807
Views: 63999
  • 1

Re: The "Extreme" Forum Counting Game

2
by Wohlstand
28 Jun 2022, 4:11
Forum: SMBX-38A Levels
Topic: Subcoin Puzzle (Fixed Link)
Replies: 6
Views: 320

Re: Subcoin Puzzle (Fixed Link)

Edit the main post, please.
by Wohlstand
27 Jun 2022, 3:49
Forum: Introductions
Topic: Hello!
Replies: 1
Views: 156

Re: Hello!

Welcome to the community! ;-)

I wish you have fun here, and feel free to meet with others.
by Wohlstand
27 Jun 2022, 3:47
Forum: SMBX-38A Levels
Topic: Subcoin Puzzle (Fixed Link)
Replies: 6
Views: 320

Re: Subcoin Puzzle (Fixed Link)

The download link is dead, please fix it. :comando:

Added after 3 minutes 7 seconds:
P.S. I moved this topic into a valid place.
by Wohlstand
27 Jun 2022, 3:31
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 481

Re: It's time to Move on

Speaking about precautions, there is a ton of various solutions, and some of them used by some people at my place: ⋅  So-called "Parental control" crap embedded into antiviruses or separately-installed stuff, which blocks the stuff by blacklists, or something. ⋅  Hand-m...
by Wohlstand
16 Jun 2022, 17:51
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 481

Re: It's time to Move on

why would you even use passport info as your personal info That is only needed at banks, payment services, and government services only, and is absolutely unneeded for messengers and social networks. Also, a passport is needed to buy a SIM card (each phone number is registered to a specific person ...
by Wohlstand
16 Jun 2022, 17:41
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 481
  • 1

Re: It's time to Move on

BTW, if speak about dumb laws, at me here you may find various talks about the "Register social networks and messengers using passport data" and related bullshit. There was such a law project initiative discussed (it was strongly criticised by people), however, it was fully rejected as red...
by Wohlstand
16 Jun 2022, 17:31
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 481
  • 1

Re: It's time to Move on

The fact that COPPA law was introduced in 2000 when the Internet was much different, and with ages, it needs to be refactored, because, in its current state, it sucks. It doesn't work properly. It hurts children's rights because of site owners' behaviour. channels would get falsely flagged as being ...
by Wohlstand
15 Jun 2022, 23:16
Forum: Troubleshooting
Topic: How to update Moondust (formerly PGE) Devkit in SMBX2 (Beta 4+ and Beta3)
Replies: 5
Views: 5379

Re: How to update Moondust (formerly PGE) Devkit in SMBX2 (Beta 4+ and Beta3)

Just now I updated the main post to add the important notice about the API version problem and how to solve it after the update.
by Wohlstand
15 Jun 2022, 16:51
Forum: Sandbox
Topic: It's time to Move on
Replies: 9
Views: 481
  • 1

Re: It's time to Move on

If you want to post levels for X2, feel free at this forum, there is a section dedicated for such purposes: levels, episodes, projects, scripts, discussions, troubleshooting, etc. The major problem of these messengers and forums and their age-related damn is because they located in the USA where is ...

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