Posts by Wohlstand

by Wohlstand
26 Apr 2026, 2:38
Forum: Vanilla SMBX and TheXTech
Topic: QUICK! Send me Your "TheXTech" Levels
Replies: 5
Views: 651

Re: QUICK! Send me Your "TheXTech" Levels

To run playing of individual levels with TheXTech you don't even need an Editor, you can just run an executable of TheXTech and specify the full path to desired level file as an argument, and it will play. On some platforms you can just drag the level file and drop it over icon of executable to &quo...
by Wohlstand
23 Apr 2026, 21:18
Forum: Vanilla SMBX and TheXTech
Topic: QUICK! Send me Your "TheXTech" Levels
Replies: 5
Views: 651

Re: QUICK! Send me Your "TheXTech" Levels

No worry, actually I am one who persistently watch the forum and if needed, I bring topics such as this to chats so other people might see that too. But, did my links helped to you to find some?
by Wohlstand
19 Apr 2026, 16:11
Forum: Vanilla SMBX and TheXTech
Topic: QUICK! Send me Your "TheXTech" Levels
Replies: 5
Views: 651

Re: QUICK! Send me Your "TheXTech" Levels

Hello and welcome! First that I want to share are two places WHERE you can find many levels: Here you can find some ordinary levels developed for TheXTech: https://wohlsoft.ru/forum/viewforum.php?f=18 And here are also levels made for TheXTech exclusively: https://smbxarchive.wohlsoft.ru/TheXTech/Le...
by Wohlstand
14 Apr 2026, 13:37
Forum: TheXTech Troubleshooting
Topic: [Resolved] Issue with 3DS asset conversion script
Replies: 2
Views: 52

Re: [Resolved] Issue with 3DS asset conversion script

Hello! This script wasn't tested well on Windows, it was mostly polished on Linux, I will try to debug it soon. As a quick solution, please try to run WSL thing as it should just work. ANYWAY, it's an alternative solution called "XTConvert" that is going to be a main way to convert content...
by Wohlstand
9 Apr 2026, 13:23
Forum: TheXTech Troubleshooting
Topic: Unable to play XTech episodes on Wii U
Replies: 1
Views: 88
  • 1

Re: Unable to play XTech episodes on Wii U

Hello! Sounds weird, but I suggest you to upgrade to 1.3.7.2 or even better try the test version of the game that contains even more bugfixes and it's going to be 1.3.7.3 release in the nearest time, I have some important bugfixes for it including the home menu bug that causes black screen problem w...
by Wohlstand
5 Apr 2026, 19:43
Forum: Super Mario Bros. X2 (SMBX2)
Topic: Multiple .wld files in one episode?
Replies: 1
Views: 70
  • 1

Re: Multiple .wld files in one episode?

Hello! SMBX2 does NOT allows multiple world map files, it will display only one per directory as I know. I allowed multiple world map files for TheXTech engine that is different project. But world map files will be displayed as different episodes in the menu. Additionally I have the world map's data...
by Wohlstand
24 Mar 2026, 12:42
Forum: Vanilla SMBX and TheXTech
Topic: XTech episodes you guys reccomend
Replies: 1
Views: 131

Re: XTech episodes you guys reccomend

Hello and welcome! :hi: Actually, it's a large section for TheXTech, so I will move your topic to the right place. If you looking for TheXTech native episodes, you might find some of them here: https://smbxarchive.wohlsoft.ru/TheXTech/, and something appears here too https://wohlsoft.ru/forum/viewfo...
by Wohlstand
21 Mar 2026, 0:02
Forum: TheXTech Troubleshooting
Topic: Input Lag on M1 Max macOS
Replies: 1
Views: 21

Re: Input Lag on M1 Max macOS

Hello! If you run the native TheXTech-based SMBX build for macOS, it's absolutely weird that input lag happens. Did you tried other kind of controllers? I developed entire thing using Mac Mini M2 using various USB keyboards, and they worked juts fine. Also, what version of macOS is? Did you upgraded...
by Wohlstand
10 Mar 2026, 20:32
Forum: Troubleshooting
Topic: [Solved] Custom tilesets in the editor are broken
Replies: 3
Views: 27

Re: [Solved] Custom tilesets in the editor are broken

I am glad to help you, have a good luck!
by Wohlstand
10 Mar 2026, 15:20
Forum: Troubleshooting
Topic: [Solved] Custom tilesets in the editor are broken
Replies: 3
Views: 27

Re: [Solved] Custom tilesets in the editor are broken

Hello! What version of Editor you do use? What build date is shown in the Help / About dialogue? Actually, the feature of mixed types works with only the latest Laboratory build of the Moondust Devkit, old Editor builds can't suppor them of course since it's a new incompatible type of tilesets. You ...
by Wohlstand
8 Mar 2026, 10:51
Forum: SMBX2 Troubleshooting
Topic: Game start point without instantly cleared paths?
Replies: 1
Views: 16

Re: Game start point without instantly cleared paths?

Hello!
What exit directions you had set on the start point? Did you kept "any" or you had to set any different exit codes?
by Wohlstand
25 Feb 2026, 11:06
Forum: Vanilla SMBX and TheXTech
Topic: Can you export an episode as an executable in xtech?
Replies: 2
Views: 102

Re: Can you export an episode as an executable in xtech?

Hello! You would like to craft a kind of the packed game then, like these you can find here: https://github.com/TheXTech/TheXTech/wiki/Game-assets-packages They may contain unique resources, graphics, logo, loading screen, main menu, etc. And just being a packed game. You don't need just an executab...
by Wohlstand
16 Jan 2026, 23:40
Forum: General
Topic: Weirdest or Funny Moments in SMBX of any kind
Replies: 1
Views: 77

Re: Weirdest or Funny Moments in SMBX of any kind

The most unexpected vanilla bug (at the SMBX 1.3) might happen if you play as Link and ride the clown-car, try to fly up and touch any climbable surface (fences BGO or any vine or ladder NPC): an instant drop down to the doom. :comando: Another related to Link bug that he can easily to deadly stuck ...
by Wohlstand
16 Jan 2026, 16:02
Forum: General
Topic: Should we separate between SMBX and Nostalgic Paradise?
Replies: 2
Views: 39

Re: Should we separate between SMBX and Nostalgic Paradise?

Isn't that obvious if you make a fork with redoing everything for your personal needs it's need to set up your own discussion place, right? You aren't so major to let us make a dedicated place especially for you only. That's will stay until you will really get major development skills, you earn popu...
by Wohlstand
14 Jan 2026, 17:54
Forum: Super Mario Bros. X2 (SMBX2)
Topic: Go to hell
Replies: 1
Views: 269

Re: Go to hell

I understand that you got been seriosly pissed off by inadequate people. But it's not a deal to post a junk on the forum. Please read my reply I posted at your expression post.
by Wohlstand
14 Jan 2026, 14:42
Forum: General
Topic: Super Mario Destiny art pulled, but toxicity too much here
Replies: 4
Views: 112
  • 1

Re: Super Mario Destiny art pulled, but toxicity too much here

Hello! I didn't yet read everything (red completely). I already want to say that people who offended you at SMBX community, are not fair. They can give advices, can suggest what to do right, etc. But nobody can offend, insult, mock, etc. On WohlSoft community (i.e. this) this is strictly prohibited....
by Wohlstand
2 Jan 2026, 7:59
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 963
Views: 2675395

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Because of recent false positive from the Fortinet thing, I repacked the patch archive into passworded 7zip format with the names encryption enabled, otherwise Google flags the download as a virus. Additionally, I wrote to Kaspersky company, and they explicitly said that game uses same protection me...
by Wohlstand
31 Dec 2025, 8:05
Forum: Sandbox
Topic: Birthday List
Replies: 327
Views: 271180

Re: Birthday List

RunninPigeon wrote:2006-07-27
Dude, you just now posted a duplicate. Then I remove the old one.
by Wohlstand
27 Dec 2025, 1:28
Forum: TheXTech News
Topic: New update of TheXTech v1.3.7.2 has been released: Happy upcoming New 2026'th Year!
Replies: 0
Views: 1148

New update of TheXTech v1.3.7.2 has been released: Happy upcoming New 2026'th Year!

https://wohlsoft.ru/projects/TheXTech/thextech-logo-550.png There are many important bugfixes introduced since the previous 1.3.7.1 release, and implemented some more of convenience. And also, since this version, the loading screen is now fully localisable, and the rest of mainstream TheXTech-based...
by Wohlstand
27 Dec 2025, 1:19
Forum: TheXTech News
Topic: TheXTech v1.3.7.1: A large pile of bugfixes with a taste of new features has arrived!
Replies: 1
Views: 1692

Re: TheXTech v1.3.7.1: A large pile of bugfixes with a taste of new features has arrived!

P.S. Quickly after making 1.3.7.1 release, there are some small hotfix releases has been done, so I documenting them: ⋅  The Hotfix for Windows to resolve VirtualBox and Intel Iris Xe problems on Windows: https://github.com/TheXTech/TheXTech/releases/tag/v1.3.7.1-1 ⋅  The Hotfix ...

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