Posts by Wohlstand

by Wohlstand
22 Sep 2021, 15:51
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 146

Re: [SOLVED] Is it possible to change the player offsets?

Umm is anyone going to answer? LxXzit changed the offset for his custom power-ups on 1.4.5, but how? Oh my god I can't believe there isn't a topic about this yet. WohIstand made a calibrator tool for the playable offsets: https://builds.wohlsoft.ru/win32/bin-w64/_packed/pge-calibrator-master-win64....
by Wohlstand
18 Sep 2021, 3:03
Forum: Engine Development
Topic: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]
Replies: 114
Views: 56736

Re: Meet TheXTech: a full working cross-platform port of SMBX engine [1.3.5.1]

how do i get this black border out of the game? this bothers too much that it is not stretched to the screen Stretching the game to the screen is a really bad idea that distorts the aspect ratio (the best utility of meme-making), usually hurts a lot if you have a non-square monitor (that means, old...
by Wohlstand
10 Sep 2021, 16:36
Forum: WohlSoft.ru
Topic: Meet the short topic links
Replies: 0
Views: 55
  • 1

Meet the short topic links

Hello there! :fox: By the suggestion of 0lhi user, I made a small tweak at my server's htaccess which adds an ability to have the shorter topic links. That means if you want to share the topic link anywhere in a nicer form, now you can do the next: Here is the typical forum topic link: https://wohls...
by Wohlstand
10 Sep 2021, 0:09
Forum: Vanilla SMBX and The X-Tech
Topic: What levels and episodes were shown in the SMBX 1.3 trailer
Replies: 0
Views: 41

What levels and episodes were shown in the SMBX 1.3 trailer

Hi there! Here is the oldest trailer of the SMBX 1.3 we have: https://youtu.be/kO_p2Y8CG7Y And recently I desired to build the full list of levels and episodes that were used on it. Here is the structure of the video and moments I already recognized. I will update it with a time: ⋅  -- sta...
by Wohlstand
7 Sep 2021, 12:45
Forum: WohlSoft.ru
Topic: How do i put a link on an image?
Replies: 1
Views: 14

Re: How do i put a link on an image?

That's pretty easy: - make an image with [img]...[/img] tag - cover it with [url]...[/url] tag You'll get something like: [url=https://some.url/..../][img]https://some/image.png[/img][/url] You can cover tags each other to apply multiple effects: colors, weight, size, etc. ;-) The short example: Cod...
by Wohlstand
27 Aug 2021, 22:05
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 410

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

Yingchun Soul, could you submit the SVG versions into this repository? https://github.com/WohlSoft/Moondust-Concepts Then I will be able to re-use them properly.
by Wohlstand
27 Aug 2021, 16:14
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 410

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

Okay, poll has been complete, so, the next result is: Снимок экрана от 2021-08-27 15-56-51.png Снимок экрана от 2021-08-27 15-57-11.png Couting vites: ⋅ Variant 3: Yingchun Soul, SkullGamer205, elitalianoverde, MrDoubleA, Olhi, Slash_18, YoshiSuperstar, Guih48, h2643, HammerGuy, Derpy, Squ...
by Wohlstand
17 Aug 2021, 9:43
Forum: SMBX2 Troubleshooting
Topic: What does this mean?
Replies: 1
Views: 41

Re: What does this mean?

What are you did to cause this crash?
by Wohlstand
15 Aug 2021, 16:47
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 972
Views: 878084

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Dor_78 wrote:News? :)
Nope, and 38A is stay be offline :comando:
by Wohlstand
14 Aug 2021, 22:37
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 410

Re: [Poll completed] The PGE to Moondust rebranding: Choose the new logo

A little addition to Variant 3: the full-color mod made by Achiro, will be added as the sub-variant for Variant 3
Moondust_Logo_Update.png
Concept mod by Achiro


Suggested to view it on darker backgrounds
by Wohlstand
13 Aug 2021, 16:04
Forum: SMBX-38A Bug reports
Topic: [NOT BUG] Shell does no damage when kicked and then colliding
Replies: 1
Views: 89

Re: [NOT BUG] Shell does no damage when kicked and then colliding

There is a timeout until shell start to hit player

Added after 7 minutes 31 seconds:
So, there is a difference of the safe distance until shell will start to hurt:

at Vanilla SMBX and TheXTech:
Снимок экрана от 2021-08-13 16-06-51.png
Safe distance for vanilla SMBX and TheXTech
Снимок экрана от 2021-08-13 16-06-51.png (2.44 KiB) Viewed 48 times


at SMBX-38A:
Снимок экрана от 2021-08-13 16-10-30.png
Safe distance for SMBX-38A
Снимок экрана от 2021-08-13 16-10-30.png (2.38 KiB) Viewed 48 times
by Wohlstand
13 Aug 2021, 12:16
Forum: Engine Development
Topic: The PGE to Moondust rebranding: Logos Gallery
Replies: 8
Views: 394

Re: The PGE to Moondust rebranding: Logos Gallery

After four weeks, it's time to start the poll.

Please choose the best logo here: viewtopic.php?f=5&t=4385
by Wohlstand
13 Aug 2021, 10:23
Forum: Engine Development
Topic: [Poll completed] The PGE to Moondust rebranding: Choose the new logo
Replies: 8
Views: 410

[Poll completed] The PGE to Moondust rebranding: Choose the new logo

Hi there! :fox: Update August 27, 2021 : The poll has been completed, see results result below ! Almost 4 weeks ago I made the topic that contains the gallery of logos posted by community members. Since PGE Project going to be rebranded into Moondust Project , we need to choose which logo it will u...
by Wohlstand
5 Aug 2021, 13:35
Forum: Ideas & Suggestions
Topic: Changeable MIDI soundfont ?
Replies: 2
Views: 560

Re: Changeable MIDI soundfont ?

Wanna bump this, because recent MixerX now supports the FluidSynth synthesizer and there are lot of new path argument fields added, however, 38A won't re-use them properly until 5438A38A will add the support for path macros such as {d}, {e}, and {r} which now supported by latest Moondust Project and...
by Wohlstand
2 Aug 2021, 18:49
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 972
Views: 878084

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Kirill Heroes, Hi, it doesn't, however, it's often gets treated as HEUR{isticliy}-detected "like a virus", but doesn't actually, just a false positive.
by Wohlstand
19 Jul 2021, 19:00
Forum: Announcments
Topic: We hire for new Discord Server moderators
Replies: 0
Views: 195
  • 1

We hire for new Discord Server moderators

Hello! :hi: https://wohlsoft.ru/news/images/news_thumb_26.png Our community is gradually expanding and therefore it becomes more difficult to keep order. Therefore, we will need moderators who would be willing to help us with this task. What are the duties of a moderator? - Watch the ongoing conver...
by Wohlstand
19 Jul 2021, 18:53
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Iceberg Tier about version 1.4 / 38A
Replies: 10
Views: 621

Re: Iceberg Tier about version 1.4 / 38A

Dor_78 wrote:Semething new? :)
The only fact that 38A didn't appear online after December 2020, even at QQ, probably he has an evil :devil: plan on that he works hard but tell nobody
by Wohlstand
17 Jul 2021, 0:37
Forum: Vanilla SMBX and The X-Tech
Topic: [TheXTech Level Contest] Beautiful Wonderland Contest
Replies: 1
Views: 439

Re: [TheXTech Level Contest] Beautiful Wonderland Contest

Until the "TheXTech SDK" will out, there is a manual on how to set up the development environment for TheXTech:
https://github.com/Wohlstand/TheXTech/wiki/Create-levels-and-episodes-for-TheXTech

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