Posts by Wohlstand

by Wohlstand
14 Jun 2019, 20:01
Forum: General
Topic: SMBX-38A vs SMBX 2.0
Replies: 51
Views: 3190

Re: SMBX-38A vs SMBX 2.0

I think, it's time to finish this discussion. Mainly because it's a source of missinformation about both sides (SMBX-38A and SMBX-2) which isn't good especially for newbies. Mainly because people are telling their opinios which aren't showcasing actual overview and in most they are guessing.
by Wohlstand
14 Jun 2019, 12:54
Forum: WohlSoft.ru
Topic: Forum rules
Replies: 10
Views: 17008

Re: Forum rules

wohlstand, sorry if it bothers you, but is it right or wrong to have a BIG-picture signature? Big pictures are totally not recommended to be used in signatures. They are usually annoying and also they are making heavier loading of forum pages which affects people are have the slow Internet access c...
by Wohlstand
11 Jun 2019, 12:21
Forum: Super Mario Bros. X2 (SMBX2)
Topic: Maglx3 Build Little Problem
Replies: 1
Views: 73

Re: Maglx3 Build Little Problem

I have moved your topic into correct place.
by Wohlstand
5 Jun 2019, 19:11
Forum: Troubleshooting
Topic: [Crash Report] It Told me To Report it So I Did.
Replies: 3
Views: 26

Re: [Crash Report] It Told me To Report it So I Did.

Looks like it's some of problems related to de-initialization of LunaTester that is working in separated thread that was killed. I'll check some out soon... Interesting, the level I had open isn't using any LunaLua. Not matter, the LunaTester is the runtime platform that is a proxy between SMBX Eng...
by Wohlstand
3 Jun 2019, 14:49
Forum: Troubleshooting
Topic: [Crash Report] It Told me To Report it So I Did.
Replies: 3
Views: 26

Re: [Crash Report] It Told me To Report it So I Did.

Looks like it's some of problems related to de-initialization of LunaTester that is working in separated thread that was killed. I'll check some out soon...
by Wohlstand
28 May 2019, 14:42
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1444

Re: it looks like that SMBX 1.4.5 is coming?

I too am hoping 38A doesn't delete all of the hidden functions and features since i have used some of them and having them getting deleted will ruin some of my levels :( Anyway, be ready to meet a worst case when 38A will ruin hidden features, it's may happen or may not, but be ready and make an al...
by Wohlstand
27 May 2019, 17:05
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1444

Re: it looks like that SMBX 1.4.5 is coming?

Is there any evidence that this is not a fake?... In the 38A Discord server we have discussed out the thing, and it's possible fake, or... mention to another game engine called as "NSMX" we have found here: http://blueyoshi.cn/nsmx/index However, downloads are mirrored to here http://wohl...
by Wohlstand
24 May 2019, 2:14
Forum: Archive
Topic: Why I hate SMBX 2.0...
Replies: 6
Views: 1385

Re: Why I hate SMBX 2.0...

Okay, since now I'll close any "38A vs X2" holy-wars like this. The main reason is they are producing a lot of misinformation and confusion to people are trying to learn this. About anything related to SMBX2, the FAQ page exists http://codehaus.wohlsoft.ru/blog/faq/ . You can continue the ...
by Wohlstand
24 May 2019, 2:13
Forum: Archive
Topic: SMBX-38A vs SMBX2 - The Truths
Replies: 7
Views: 205

Re: SMBX-38A vs SMBX2 - The Truths

Okay, since now I'll close any "38A vs X2" holy-wars like this. The main reason is they are producing a lot of misinformation and confusion to people are trying to learn this. About anything related to SMBX2, the FAQ page exists http://codehaus.wohlsoft.ru/blog/faq/ . You can continue the ...
by Wohlstand
24 May 2019, 2:11
Forum: Archive
Topic: Why i Like 38A more than SMBX2 now
Replies: 6
Views: 136

Re: Why i Like 38A more than SMBX2 now

Okay, since now I'll close any "38A vs X2" holy-wars like this. The main reason is they are producing a lot of misinformation and confusion to people are trying to learn this. About anything related to SMBX2, the FAQ page exists http://codehaus.wohlsoft.ru/blog/faq/ . You can continue the ...
by Wohlstand
23 May 2019, 18:03
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 19
Views: 1444
  • 2

Re: it looks like that SMBX 1.4.5 is coming?

Good!
Related to PGE Editor: Yeah, I had an idea to use QPropertiesBrowser on everything to make minimalistic and handy properties UI, and this concept showing that it's looks good! :fox:
by Wohlstand
23 May 2019, 11:13
Forum: WohlSoft.ru
Topic: Fake Codehaus and PGE forum in google search?
Replies: 1
Views: 73

Re: Fake Codehaus and PGE forum in google search?

The "PGE" isn't unique, and there are lot of usings of this acronym, for example, "Polska Grupa Energetyczna", or "Pacific Gas & Energy", or even "PHP Game Engine" an odd thing I have found long time ago. Therefore I'll sooner rename everything here into M...
by Wohlstand
16 May 2019, 12:15
Forum: Troubleshooting
Topic: [Resolved] [Crash Report] My First Level Ever Made in PGE
Replies: 3
Views: 49

Re: [Resolved] [Crash Report] My First Level Ever Made in PGE

As we talked via Discord, the reason of LunaLua side crash is that level has more than 21 section. To avoid that, please switch 21'th section (with 0 base, 22'th with 1 base), and via menu bar "Level -> Section modifications -> Delete Section", :bomb: the useless section. Anyway, I'll chec...
by Wohlstand
15 May 2019, 20:33
Forum: General
Topic: Rodrigo0 Stealing Graphics help evidence
Replies: 5
Views: 146

Re: Rodrigo0 Stealing Graphics help evidence

Never knew that guy... I'll ask people about him in Discord chats just for a case... :fox-comando:
by Wohlstand
14 May 2019, 9:32
Forum: Troubleshooting
Topic: [Resolved] [Crash Report] My First Level Ever Made in PGE
Replies: 3
Views: 49

Re: [Resolved] [Crash Report] My First Level Ever Made in PGE

Looks weird... Can you attach a level file (no need custom resources, only .lvlx file that caused a crash on LunaLua side)? I need to research this...
The stack showing that crash is on a side of PGE-FL that is used on LunaLua side (by the way, the same PGE-FL is on PGE Editor side as a main part).
by Wohlstand
13 May 2019, 13:07
Forum: Troubleshooting
Topic: How to update PGE Project assembly in SMBX 2.0 (Beta 3+)
Replies: 3
Views: 1810

Re: How to update PGE Project assembly in SMBX 2.0 (Beta 3+)

Since May 13, 2019, to get LunaTester work, you need to have the LunaLoader-exec be placed into your SMBX2's "data" folder! Otherwise, LunaTester will not work! Also good news: LunaTester is now able to work with 64-bit Windows build of PGE Editor and also is able to work with native Linux...
by Wohlstand
6 May 2019, 11:54
Forum: Archive
Topic: Why i Like 38A more than SMBX2 now
Replies: 6
Views: 136

Re: Why i Like 38A more than SMBX2 now

Lack of SMBX2 Dev feedback and not listen to suggestions. Renenber when they only added characters and not NPCs like everyone else wanted. They now have them but why not the begginging like 38A? We have a very huge task list to do you can see here and we can't complete it faster than comming people...
by Wohlstand
8 Apr 2019, 10:59
Forum: Troubleshooting
Topic: PGE Editor crashes after the splash screen loads?
Replies: 1
Views: 30

Re: PGE Editor crashes after the splash screen loads?

Where you have placed "PGE Project" folder? It must be moved into your "~/Applications" folder to work correctly. The thing that happen you see, it's because of damned sandbox. When you using SMBX2 Integration pack with non-Windows or separated Windows-specific PGE installation, ...
by Wohlstand
8 Apr 2019, 10:54
Forum: Episodes
Topic: Super Mario Flash. 3 Version 1.4.4/German
Replies: 2
Views: 361

Re: Super Mario Flash. 3 Version 1.4.4/German

Note that "1.4.x" is SMBX-38A, not just "SMBX". It's completely different implementation which is not related to original SMBX branch. ;-)
So, I'll move your topic into the CORRECT place.
by Wohlstand
28 Jan 2019, 15:22
Forum: General
Topic: mario character change
Replies: 2
Views: 103
  • 1

Re: mario character change

Dude, you have posted your question is in WRONG place :comando: . Gonna to MOVE your topic into the RIGHT place :fox-comando: And the answer to your question. It's easy: the custom character sprite must be placed in your episode folder. The sprite of the character has at least 7 sprites (one per eac...

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