Posts by 1gnacio25

by 1gnacio25
2 Feb 2022, 23:38
Forum: Script submission
Topic: Carryable Pipes
Replies: 0
Views: 491
  • 3

Carryable Pipes

This script adds to 38A the X2 Carryable Pipes made by MrDoubleA http://www.bwass.org/bucket/Pipes.gif Sorry for the GIF quality :( I also included a tutorial, as this uses the vanilla warps, the script might be a bit complicated to use Download: https://www.mediafire.com/file/cslyd1l3z3dp1uc/Carrya...
by 1gnacio25
28 Nov 2021, 6:40
Forum: Script submission
Topic: [NPC] Biddybud from SM3DL/SM3DW
Replies: 2
Views: 547

Re: [NPC] Biddybud from SM3DL/SM3DW

Really nice script! I've only encountered a bug where this happens when you try to freeze them
Image
by 1gnacio25
29 Oct 2021, 17:14
Forum: Script requests
Topic: Disable Toad's double jump
Replies: 0
Views: 479

Disable Toad's double jump

Is possible to disable Toad's double jump when he's Raccoon or Tanooki suit?
by 1gnacio25
24 Oct 2021, 3:22
Forum: Script requests
Topic: 1000 coins to 1up
Replies: 2
Views: 459
  • 1

Re: 1000 coins to 1up

Is it possible to make a script that makes it so you need 1000 coins to get a 1up instead of 100? sysval(coinsforextralife) = 1000 And for the unrelated question, you can mark check the little box under the "G" in the Variables tab. It makes a variable global and allows it to keep its val...
by 1gnacio25
22 Oct 2021, 3:04
Forum: Script requests
Topic: Larry's Long Escape name system
Replies: 2
Views: 445

Larry's Long Escape name system

Does anyone have an unencrypted version of the Larry's long escape player's naming system?
by 1gnacio25
20 Oct 2021, 2:45
Forum: Script requests
Topic: Power-ups physics
Replies: 3
Views: 2173

Re: Power-ups physics

si se puede hacer entrar sigue este pasos. paso1:escobe cualquier power-up aplasta click derecho. paso 2:baja esta que llege scripts donde se seleciona. paso 3:luego aplasta parallelexecution paso 4: el npc se mueve. no necesita scripts. disfrutalo. Diego, Could you please stop bumping old topics?/...
by 1gnacio25
20 Oct 2021, 0:39
Forum: Script requests
Topic: [SOLVED]Yoshi's house birds
Replies: 3
Views: 602

Re: [SOLVED]Yoshi's house birds

here I leave you the birds. enjoy it. :good: link: https://www.mediafire.com/file/jvtdqk3l4xghqgg/Birds.rar/file si te gusta la ranasde smb3. https://www.mediafire.com/file/5r2nq80cyjlmpbc/Frog.rar/file si puedes arreglar este error solo por tu ayuda. https://www.smbxequipoestelar.com/foro/viewtopi...
by 1gnacio25
17 Oct 2021, 5:50
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Will SMBX 38A work with Windows 11?
Replies: 4
Views: 855
  • 1

Re: Will SMBX 38A work with Windows 11?

I'm using Windows 11 and SMBX 38a works perfectly for me
by 1gnacio25
9 Oct 2021, 6:17
Forum: TeaScript
Topic: What does this mean?
Replies: 1
Views: 423

What does this mean?

What does that "G" box mean in the variables window?
Image
by 1gnacio25
24 Sep 2021, 0:30
Forum: Script submission
Topic: Bee Mushroom
Replies: 1
Views: 821
  • 6

Bee Mushroom

I made the Bee Mushroom from Super Mario Galaxy, this is my first custom Power-Up so i chose the simplest one to start with. Only available for Mario You can fly for some time by pressing Jump, and you lose the Power-Up if go into water. http://www.bwass.org/bucket/YaLikeJazz.gif Bugs: -You get invi...
by 1gnacio25
21 Sep 2021, 19:43
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 994

Re: [SOLVED] Is it possible to change the player offsets?

Umm is anyone going to answer? LxXzit changed the offset for his custom power-ups on 1.4.5, but how? Oh my god I can't believe there isn't a topic about this yet. WohIstand made a calibrator tool for the playable offsets: https://builds.wohlsoft.ru/win32/bin-w64/_packed/pge-calibrator-master-win64....
by 1gnacio25
17 Sep 2021, 2:05
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 994

Re: [SOLVED] Is it possible to change the player offsets?

Umm is anyone going to answer? LxXzit changed the offset for his custom power-ups on 1.4.5, but how?
by 1gnacio25
6 Sep 2021, 2:22
Forum: WohlSoft.ru
Topic: How do i put a link on an image?
Replies: 1
Views: 461

How do i put a link on an image?

How do I make images that when you click on them redirect you to a specific URL?
by 1gnacio25
31 Aug 2021, 16:51
Forum: Script requests
Topic: [SOLVED]Yoshi's house birds
Replies: 3
Views: 602

[SOLVED]Yoshi's house birds

Can someone make the Yoshi's house birds from SMBX2? The ones that do small jumps and fly when you come near them
by 1gnacio25
28 Aug 2021, 22:40
Forum: Script submission
Topic: SMB2 Charge jump
Replies: 0
Views: 516
  • 2

SMB2 Charge jump

The SMB2 Squat/Charge jump. You charge it by ducking and jump up to 9 blocks.
Image

Download: https://www.mediafire.com/file/zmgxhlv2n85u0sm/SMB2ChargeJump.rar/file Just install the patch and copy the sound effect to your level folder
by 1gnacio25
9 Aug 2021, 5:24
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 994

Re: [SOLVED] Is it possible to change the player offsets?

Is it possible to change the player offset in 1.4.5? Like making custom sprites not sink into the ground I may be wrong, but I believe it was removed in 1.4.5. I know there was a player offset editor in 1.4.4 and it was removed in 1.4.5, but the sprites modified with this editor still work in newer...
by 1gnacio25
7 Aug 2021, 5:06
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [SOLVED] Is it possible to change the player offsets?
Replies: 6
Views: 994

[SOLVED] Is it possible to change the player offsets?

Is it possible to change the player offset in 1.4.5? Like making custom sprites not sink into the ground
by 1gnacio25
6 Aug 2021, 20:50
Forum: SMBX-38A Bug reports
Topic: [NOT BUG] Shell does no damage when kicked and then colliding
Replies: 1
Views: 506

[NOT BUG] Shell does no damage when kicked and then colliding

When you kick a shell and then it collides with a block, it does no damage for 4 blocks starting from the collision point
Image
by 1gnacio25
4 Aug 2021, 23:08
Forum: TeaScript
Topic: [SOLVED] Change block and npc forecolor?
Replies: 4
Views: 663

Re: [SOLVED] Change block and npc forecolor?

The last parameter of the rgba function: 255: completely filled. 0: completely invisible or no fill of the image. Ok, so the NPC forecolor works just fine. I assumed that it would work the same for blocks, so i wrote this: With block(sysval(Param1)) block(136).forecolor = rgba(53, 53, 126, 255) end...
by 1gnacio25
3 Aug 2021, 21:07
Forum: TeaScript
Topic: [SOLVED] Change block and npc forecolor?
Replies: 4
Views: 663

Re: [SOLVED] Change block and npc forecolor?

The last parameter of the rgba function: 255: completely filled. 0: completely invisible or no fill of the image. Ok, so the NPC forecolor works just fine. I assumed that it would work the same for blocks, so i wrote this: With block(sysval(Param1)) block(136).forecolor = rgba(53, 53, 126, 255) end...

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