Posts by Iggy

by Iggy
14 Dec 2019, 1:35
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 7
Views: 3575

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

Hey guys I released it early! :) Please note that this does not yet have Link's functioning propeller but will in the near future.
by Iggy
12 Dec 2019, 4:31
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 7
Views: 3575

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

So hey I just thought I would pop in and say that this will be updated in about 2 weeks or so, Link is getting an overhaul and will no longer be a just a collection of recolors.
by Iggy
2 Dec 2019, 8:59
Forum: Ideas & Suggestions
Topic: An actual changelog
Replies: 3
Views: 64

Re: An actual changelog

I fourth this notion.
by Iggy
23 Nov 2019, 0:18
Forum: Bug reports
Topic: Fireball Issues
Replies: 0
Views: 39

Fireball Issues

When spawned SMB1 Bowser's fireballs(NPC-87) do not move like they should. Actually they don't move at all. I have attached an example of what I am talking about.

fireball.gif
by Iggy
12 Oct 2019, 7:15
Forum: Bug reports
Topic: Can't use propeller suit properly with deactivated the spin jump(Fixed as of Patch 23)
Replies: 0
Views: 1243

Can't use propeller suit properly with deactivated the spin jump(Fixed as of Patch 23)

The title is fairly self-explanatory, the player can not use propeller suit correctly when the spin jump is disabled. In prior versions the player could still utilize the propeller suit and gain altitude with the spin jump disabled.
by Iggy
19 Sep 2019, 3:07
Forum: Bug reports
Topic: Rendering issues with sysval(ScrSplitstyle)
Replies: 0
Views: 1344

Rendering issues with sysval(ScrSplitstyle)

As of the more recent patches of 1.4.5 the "ScrSplitstyle" system variable is no longer read only, with the major issue is that if you force the ScrSplitstyle to any other mode than the current one lots of rendering issues can occur. The main issues being the draw distance of tiles (but no...
by Iggy
17 Sep 2019, 3:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27
Replies: 837
Views: 660702
  • 2

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27

Just though I would pop in and say the the system variable "ScrSplitstyle" is no longer read only.
by Iggy
21 Aug 2019, 9:45
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 7
Views: 3575

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

@Soniso Hmmmm... well it would have to come with a rather lengthy .txt file but I suppose. (It's a bit complicated if you want to use the red coins as well.)
by Iggy
12 Jul 2019, 23:10
Forum: Bug reports
Topic: Level Timer Reset Bug
Replies: 0
Views: 115

Level Timer Reset Bug

Prior to release 1.4.5 whenever the player triggered an event where the level timer was 0, it would pause the level timer. Now instead of pausing the timer it resets the timer to what it was at the start of the level. To my knowledge this was only way to pause the timer, now there is no way to do so.
by Iggy
10 Jul 2019, 9:59
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 168

Re: Improved Hammer Brother AI (Image Host updated)

Understood I will update it in the morning.
by Iggy
9 Jul 2019, 22:11
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 168

Re: Improved Hammer Brother AI (Image Host updated)

The image host has been updated after learning 38a does not have Imgur in his home country.
by Iggy
8 Jul 2019, 22:06
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27
Replies: 837
Views: 660702

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 27

Player offset are now functional as of Patch 4. :)
by Iggy
6 Jul 2019, 23:10
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 168
  • 1

Improved Hammer Brother AI (Image Host updated)

Ever since the introduction of the hammer brother people have noticed that there was something off about about them, specifically the fact that they can not jump to platforms above them or jump off platforms they are standing on to the one below them. It would be something like this: Before(How it i...
by Iggy
5 Jul 2019, 23:09
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 7
Views: 3575

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

The forum thread images? I could try a different image hoster.
EDIT: Image hoster has been updated to Imgur.
by Iggy
5 Jul 2019, 22:34
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 7
Views: 3575
  • 3

SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

https://i.imgur.com/IXSSZFH.png WORKS WITH 1.4.4 and 1.4.5 PATCH 4 AND ABOVE! I have been working on this for a while now. This is part of my efforts in making a full remaster of SMB1. This patch applies to all characters and all power up variants. Please use SMBX patcher to apply! NOTE: This will ...
by Iggy
5 Jul 2019, 20:47
Forum: Bug reports
Topic: Can't Jump off of Yoshi (Fixed as of 1.4.5 Patch 2.)
Replies: 0
Views: 72

Can't Jump off of Yoshi (Fixed as of 1.4.5 Patch 2.)

Prior to update 1.4.5 if you had the spin-jump disabled in the level through scripts or special events you could still jump off of Yoshi. Now you can't. Simple as that really.

NOTE:AS OF PATCH 2 OF 1.4.5 THIS BUG HAS BEEN RESOLVED!

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