Posts by Iggy

by Iggy
3 Aug 2020, 11:09
Forum: Projects
Topic: Super Mario Origins Duology[Formerly SMB1 - Remastered]
Replies: 4
Views: 565

Re: Super Mario Origins Duology[Formerly SMB1 - Remastered]

Did you know that the SMBDX version of The Lost Levels recycles the world maps for SMB1? I thought for this remake I need to do better, so instead I will be making my own unique world maps for The Lost Levels. So here is a teaser of what that map will look like for WORLD 1 of The Lost Levels. https:...
by Iggy
23 Jul 2020, 23:46
Forum: Levels
Topic: Super Mario Bros. 2 Fusion 1-1
Replies: 0
Views: 100
  • 1

Super Mario Bros. 2 Fusion 1-1

So after doing some more work on the Super Mario Origins Duology I thought to myself. What if I combined Super Mario Bros. 2 ... with Super Mario Bros. 2 ? As soon as that thought crossed my brain I just know I had to see it for myself. I quickly started editing the level accordingly until this was ...
by Iggy
23 Jul 2020, 1:53
Forum: Projects
Topic: Super Mario Origins Duology[Formerly SMB1 - Remastered]
Replies: 4
Views: 565
  • 1

Re: Super Mario Origins Duology[Formerly SMB1 - Remastered]

All bugs mentioned have been noted and will be fixed in the official release and 2nd Demo! Also P.S. the fire fixes itself in version 1.4.4.
by Iggy
22 Jul 2020, 15:19
Forum: Projects
Topic: Super Mario Origins Duology[Formerly SMB1 - Remastered]
Replies: 4
Views: 565
  • 2

Re: Super Mario Origins Duology[Formerly SMB1 - Remastered]

Due to my own safety I have removed all videos of the Origins Duology from YouTube and have been re-uploaded on the 38A discord. All future SMOD will be uploaded there from here on out. You can still expect SMB1 *related* videos like script and graphic videos to still be uploaded though. Expect more...
by Iggy
15 Apr 2020, 12:18
Forum: Levels
Topic: Super Mario Bros. Special 1-1 Remastered
Replies: 0
Views: 229

Super Mario Bros. Special 1-1 Remastered

Now many of you may not even know what Super Mario Bros Special even is. For those who don't know it was a game developed by Hudsonsoft in 1986 for the Sharp X1 and PC-88. Now this game had many problems the levels couldn't scroll, the color palette hurts your eyes, the game had slowdown problems, s...
by Iggy
8 Apr 2020, 7:24
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 8
Views: 4301
  • 1

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

Hey! I just thought I would pop in and say that I am currently working on the 1.2.1 update for this! This will just be a minor bug fix update, only fixing some of the swimming offsets so that Mario and Luigi don't "jitter" while swimming. In addition the update will have optional scripts t...
by Iggy
6 Apr 2020, 6:24
Forum: Projects
Topic: Super Mario Origins Duology[Formerly SMB1 - Remastered]
Replies: 4
Views: 565
  • 1

Super Mario Origins Duology[Formerly SMB1 - Remastered]

https://i.imgur.com/tJgOxlW.png Super Mario Origins Duology; NEW DEMO COMING OUT SOON! DOWNLOAD THE SMB1 SIDE DEMO HERE: https://drive.google.com/open?id=1RZMwL9PCC_1o5DJGSVWJEubbJsAXKfdM In development since December of 2018, this project started out as Super Mario Bros. Remastered features the gr...
by Iggy
14 Dec 2019, 1:35
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 8
Views: 4301

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

Hey guys I released it early! :) Please note that this does not yet have Link's functioning propeller but will in the near future.
by Iggy
12 Dec 2019, 4:31
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 8
Views: 4301

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

So hey I just thought I would pop in and say that this will be updated in about 2 weeks or so, Link is getting an overhaul and will no longer be a just a collection of recolors.
by Iggy
2 Dec 2019, 8:59
Forum: Ideas & Suggestions
Topic: An actual changelog
Replies: 3
Views: 130

Re: An actual changelog

I fourth this notion.
by Iggy
23 Nov 2019, 0:18
Forum: Bug reports
Topic: Fireball Issues
Replies: 0
Views: 81

Fireball Issues

When spawned SMB1 Bowser's fireballs(NPC-87) do not move like they should. Actually they don't move at all. I have attached an example of what I am talking about.

fireball.gif
by Iggy
12 Oct 2019, 7:15
Forum: Bug reports
Topic: Can't use propeller suit properly with deactivated the spin jump(Fixed as of Patch 23)
Replies: 0
Views: 1298

Can't use propeller suit properly with deactivated the spin jump(Fixed as of Patch 23)

The title is fairly self-explanatory, the player can not use propeller suit correctly when the spin jump is disabled. In prior versions the player could still utilize the propeller suit and gain altitude with the spin jump disabled.
by Iggy
19 Sep 2019, 3:07
Forum: Bug reports
Topic: Rendering issues with sysval(ScrSplitstyle)
Replies: 0
Views: 1416

Rendering issues with sysval(ScrSplitstyle)

As of the more recent patches of 1.4.5 the "ScrSplitstyle" system variable is no longer read only, with the major issue is that if you force the ScrSplitstyle to any other mode than the current one lots of rendering issues can occur. The main issues being the draw distance of tiles (but no...
by Iggy
17 Sep 2019, 3:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 30
Replies: 889
Views: 751307
  • 2

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 30

Just though I would pop in and say the the system variable "ScrSplitstyle" is no longer read only.
by Iggy
21 Aug 2019, 9:45
Forum: Graphics submission for SMBX-38A
Topic: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)
Replies: 8
Views: 4301

Re: SMB1 Character Sprites for Everyone(1.2 Update! Now with an Improved Link!)

@Soniso Hmmmm... well it would have to come with a rather lengthy .txt file but I suppose. (It's a bit complicated if you want to use the red coins as well.)
by Iggy
12 Jul 2019, 23:10
Forum: Bug reports
Topic: Level Timer Reset Bug
Replies: 0
Views: 132

Level Timer Reset Bug

Prior to release 1.4.5 whenever the player triggered an event where the level timer was 0, it would pause the level timer. Now instead of pausing the timer it resets the timer to what it was at the start of the level. To my knowledge this was only way to pause the timer, now there is no way to do so.
by Iggy
10 Jul 2019, 9:59
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 211

Re: Improved Hammer Brother AI (Image Host updated)

Understood I will update it in the morning.
by Iggy
9 Jul 2019, 22:11
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 211

Re: Improved Hammer Brother AI (Image Host updated)

The image host has been updated after learning 38a does not have Imgur in his home country.
by Iggy
8 Jul 2019, 22:06
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 30
Replies: 889
Views: 751307

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 30

Player offset are now functional as of Patch 4. :)
by Iggy
6 Jul 2019, 23:10
Forum: Ideas & Suggestions
Topic: Improved Hammer Brother AI (Image Host updated)
Replies: 3
Views: 211
  • 1

Improved Hammer Brother AI (Image Host updated)

Ever since the introduction of the hammer brother people have noticed that there was something off about about them, specifically the fact that they can not jump to platforms above them or jump off platforms they are standing on to the one below them. It would be something like this: Before(How it i...

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