Posts by FanofSMBX

by FanofSMBX
9 Mar 2022, 22:20
Forum: SMBX-38A Episodes
Topic: Super Mario Bros X Through Time 2 [1.4.3/1.4.4]
Replies: 3
Views: 5621

Re: Super Mario Bros X Through Time 2 [1.4.3/1.4.4]

The videos are down, and also who made the playable Peach sprites?
by FanofSMBX
26 Feb 2022, 15:27
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Iceberg Tier about version 1.4 / 38A
Replies: 15
Views: 1611

Re: Iceberg Tier about version 1.4 / 38A

What do the following:
-Castle in the Sky
-Kevsoft
-Secret program within 1.4
-Illuminati
-The dark side of 38A
are referring to? You can also tell me in DM instead.
by FanofSMBX
23 Feb 2022, 6:38
Forum: TheXTech Assets packs and Packed games
Topic: [Assets] Super Mario Bros. X Nostalgy
Replies: 1
Views: 259

Re: [Assets] Super Mario Bros. X Nostalgy

Does this include the following assets?

1. SMBX 1.2.2-1.3 Player Toad
2. SMBX Old Switch Colour Goombas
3. SMBX 1.2.1 Time Stop P-Switch
4. Pre-SMBX 1.3.0.1 Sizables
5. Old SMB1 Green Koopa Shell (in underground/castle colours)
by FanofSMBX
12 Feb 2022, 13:03
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 24
Views: 9752

Re: [Poll] About adding new in-game objects into assets for TheXTech

Yingchun Soul wrote:Maybe we should make own libraries by each asset instead of hardcoded......
My dreamplan is that like SMBX2, each asset has own editable code that can be cloned to make an own version of that asset. Especially NPCs and players.
by FanofSMBX
6 Feb 2022, 22:07
Forum: Vanilla SMBX and TheXTech
Topic: [Poll] About adding new in-game objects into assets for TheXTech
Replies: 24
Views: 9752

Re: [Poll] About adding new in-game objects into assets for TheXTech

By the way, how will objects be chosen to be added into TheXTech?
by FanofSMBX
6 Feb 2022, 20:30
Forum: TheXTech Assets packs and Packed games
Topic: [TheXTech Game Asset] Fairy Tale World V1.2
Replies: 4
Views: 4719

Re: [TheXTech Game Asset] Fairy Tale World V1.2

Luckily Yingchun Soul ripped the complete set of palettes from SMB1 except for flashing objects and Mario/Luigi. Refer to Dr. SVH's rip on MFGG for those. https://cdn.discordapp.com/attachments/917585695642648596/939711648061591582/SMB1_Palette.7z https://mfgg.net/index.php?act=resdb&param=02&am...
by FanofSMBX
6 Feb 2022, 5:29
Forum: TheXTech Assets packs and Packed games
Topic: [TheXTech Game Asset] Fairy Tale World V1.2
Replies: 4
Views: 4719

Re: [TheXTech Game Asset] Fairy Tale World V1.2

This is a convenience for the palette rows of SMAS SMB1, to copy how SMAS SMB1 graphics were designed. This is mostly useful for sprites rows (the bottom eight rows) and some terrain rows, because flashing elements such as HUD, coins, question blocks, axe, and Bowser's Castle torches are not preserv...
by FanofSMBX
5 May 2017, 23:48
Forum: Ideas & Suggestions
Topic: Graphic corrections. (smbx 1.4)
Replies: 3
Views: 985
  • 1

Re: Graphic corrections. (smbx 1.4)

Nice to have SNES, but in SMW, the podoboos have blank eyes. I'd recommend for you to put these on SMBX CGFX Cloud, and you can have black eyes and empty eyes as alternate folders.
by FanofSMBX
5 May 2017, 23:47
Forum: Ideas & Suggestions
Topic: P-balloon Power Up + Graphics. - (Now without fairy)
Replies: 8
Views: 2362
  • 1

Re: P-balloon Power Up + Graphics. - (Now without fairy)

This is nice, but you did all the powerups or just small ver? In SMW it had depending on Mario's powerup.
by FanofSMBX
25 Apr 2017, 6:22
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: features locked behind minigames
Replies: 3
Views: 1000

Re: features locked behind minigames

To be fair, he did say it to me in a PM that they are developer features that someone would not want. But my opinion is that they should not be included in public version in the first place.
by FanofSMBX
13 Apr 2017, 20:17
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 1.4 Graphics Cloud
Replies: 4
Views: 1616
  • 1

Re: SMBX 1.4 Graphics Cloud

the GaMERDoG wrote:A quick question: Does OneDrive allow guests to upload things?
EDIT: I mean, into a global cloud.
No, you need to have an account.
by FanofSMBX
13 Apr 2017, 4:41
Forum: SMBX-38A Levels
Topic: SMW Donut Plains 1 Remake in SMB1 Style [1.4.4]
Replies: 2
Views: 1294

Re: SMW Donut Plains 1 Remake in SMB1 Style [1.4.4]

Wow, where you got the SMW NPCs?
by FanofSMBX
8 Apr 2017, 22:41
Forum: General
Topic: SMBX things that annoy you
Replies: 18
Views: 4184
  • 2

Re: SMBX things that annoy you

That SMBX-38A is not open source because 38A wants to keep secrets, but he could instead remove the secrets and open source would allow faster contributions from other developers :P
by FanofSMBX
8 Apr 2017, 22:29
Forum: Graphics (SMBX General)
Topic: SMBX Graphics Cloud News
Replies: 0
Views: 2523
  • 0

SMBX Graphics Cloud News

Squishy Rex made a graphics cloud that we can all upload graphics to by ourselves! Please read this for more information!
viewtopic.php?f=58&t=1937&p=12602#p12602
by FanofSMBX
8 Apr 2017, 22:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 1.4 Graphics Cloud
Replies: 4
Views: 1616
  • 2

SMBX 1.4 Graphics Cloud

Did you know that the SMBX Graphics Cloud by Squishy Rex has been created? It lets you upload graphics in real time without permission or waiting. https://www.supermariobrosx.org/forums/viewtopic.php?t=508 I would just like to announce that if you want to upload SMBX 1.4 graphics here, you can! Make...
by FanofSMBX
8 Apr 2017, 22:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1006
Views: 958945
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

Will this game ever be open-source? Also, I think that secret developer things should be removed and be on 38A's PC only because he is the developer.
by FanofSMBX
23 Dec 2016, 19:41
Forum: Script requests
Topic: [Request] I'm in dire need of new NPCs
Replies: 7
Views: 1617

Re: [Request] I'm in dire need of new NPCs

Toy Bonnie wrote:
FanofSMBX wrote:
NSMBX wrote:I don't have any of these
but if you're ok with enemies from the NSMB series I can give you a ton
Pls show them to me.
https://www.youtube.com/watch?v=zKMGv4Z5dE4&list=PL44C6ewyIvwZtxRaJi9E7ZPcVRVP6zXFW
Thanks the only one from NSMB was whomp and fire ball but thats ok
by FanofSMBX
12 Nov 2016, 0:29
Forum: Ideas & Suggestions
Topic: More Power-Ups?
Replies: 15
Views: 2203

Re: More Power-Ups?

My pick is
1. Mega Mushroom for Peach and Link

2. Cat Bell
by FanofSMBX
12 Nov 2016, 0:27
Forum: Ideas & Suggestions
Topic: Bubble Players in Multi-player Mode
Replies: 10
Views: 1129

Re: Bubble Players in Multi-player Mode

I think that if we are talking about normal SMBX frames, should be the bubble frame same sprite as used when going down pipe. However, if new sprites is added, it should be the sprite used when SMW Mario punches the grate when he is behind it (like in Iggy's castle), then flipped horizontally, so it...
by FanofSMBX
12 Nov 2016, 0:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1
Replies: 1006
Views: 958945

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 31.1

I made this post in another SMBX 1.4 thread, here it is in here too.
viewtopic.php?p=9551#p9551

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