Posts by Oldinameste

by Oldinameste
12 Jul 2019, 0:51
Forum: Ideas & Suggestions
Topic: Ideas for future versions
Replies: 2
Views: 158

Re: Ideas for future versions

NESTED ERNEST wrote:When you suggest power-up you must provide its graphics.
So, the graphics for them were already in other posts, it was mentioned (links to them I decided not to leave, because it was not my posts)
by Oldinameste
6 Jul 2019, 15:09
Forum: Ideas & Suggestions
Topic: Ideas for future versions
Replies: 2
Views: 158

Ideas for future versions

General: - Return all remote functions (player gfx-offset editor, bgo blendmode, etc.). - Return old script-system (or add backwards compatibility with it). - Custom object editor. (more detailed: https://wohlsoft.ru/forum/viewtopic.php?f=65&t=2744) - Ability to customize the features of NPCs co...
by Oldinameste
5 Jul 2019, 9:52
Forum: Bug reports
Topic: NPC size change bug (fixed in patch 1)
Replies: 0
Views: 77

NPC size change bug (fixed in patch 1)

If you place an NPC with a changed size (via a new function) on a level, this error will occur when you try to test (after which the level cannot even be opened):
UPD: This error appears at least when changing the size of Hoopster and Ludwig.
by Oldinameste
27 May 2019, 14:52
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: it looks like that SMBX 1.4.5 is coming?
Replies: 20
Views: 4528

Re: it looks like that SMBX 1.4.5 is coming?

Is there any evidence that this is not a fake?...
by Oldinameste
27 Oct 2018, 9:08
Forum: TeaScript
Topic: SMBX2 Power-up Filter + SMBTLL Green Springboard
Replies: 1
Views: 1788
  • 1

SMBX2 Power-up Filter + SMBTLL Green Springboard

Replaces: SMB1 Axe (Power-Up Filter), SMW Red Springboard (SMBTLL Green Springboard)
Credits:
SMBX2 Team for Power-Up Filter.

Download link: https://www.mediafire.com/file/p1eysi7slzgd3a1/test.zip/file

Image
by Oldinameste
22 Oct 2018, 19:50
Forum: TeaScript
Topic: SMB3 Cannons
Replies: 1
Views: 1630

SMB3 Cannons

by Oldinameste
22 Oct 2018, 14:28
Forum: TeaScript
Topic: SMB2 Autobomb
Replies: 0
Views: 1551

SMB2 Autobomb

by Oldinameste
16 Oct 2018, 12:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Undocumented functions
Replies: 2
Views: 1649

Re: Undocumented functions

Well, ok, thanks for the explanation.
But if SMBX 1.4.5 comes out, the list will probably be made?
by Oldinameste
14 Oct 2018, 22:08
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Undocumented functions
Replies: 2
Views: 1649

Undocumented functions

Are all undocumented functions known?
If so, can you list them (with an explanation of what they do)?
(I'm not talking about features that open with secret minigames)

Thank you in advance.
by Oldinameste
7 Oct 2018, 20:45
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 6208

Re: Haxagon Thread (SMBX 38A's Hack)

Thanks, it's working now.
by Oldinameste
6 Oct 2018, 17:07
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Haxagon Thread (SMBX 38A's Hack)
Replies: 35
Views: 6208

Re: Haxagon Thread (SMBX 38A's Hack)

I did everything according to the instructions (selecting "path" 8B). But this is shown instead of Player GFX off-set (Pro).
(all other hidden features are there)
Image
by Oldinameste
2 Oct 2018, 10:47
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 817
Views: 649662

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

Eri7 wrote:
1230m 1 wrote:Can anyone contact 38A and learn if he (38A) plans to continue developing the engine?
Even if someone contacts him , what is the possibility that 38A would reply?
Of course small, but the chance more than to wait for an answer here.
by Oldinameste
1 Oct 2018, 15:43
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24
Replies: 817
Views: 649662

Re: [Released] Super Mario Bros. X by 38A v. 1.4.5 - Patch 24

Can anyone contact 38A and learn if he (38A) plans to continue developing the engine?
by Oldinameste
30 Sep 2018, 13:51
Forum: Ideas & Suggestions
Topic: Custom Objects Idea
Replies: 1
Views: 261

Custom Objects Idea

(Actually, this idea is already written by others, but mostly about NPCs.) In General, my suggestion is to add the ability to add your own blocks, backgrounds, NPCs, Power-Ups and maybe even game characters. About how he should act (purely my suggestion): The custom section appears at the end of tab...

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