TheXTech v1.3.6.4: Bugfixes update

The new stable version of TheXTech has been released!

This is a small update that fixes small a set of bugs found in the previous releases. This version includes a HOTFIX that fixes the startup crash on 32-bit Windows platforms and fixes random crashes that may happen with non-SIMD builds of the game.

Changelog for

  • Use OpenGL as the default renderer on supported platforms ("sdl" may be used in config.ini or at at the command line to request the SDL2 renderer)
  • Add ability to edit battle levels using in-game editor (@ds-sloth)
  • Fix bug where it was not possible to return to the main menu from an invalid battle mode level (@ds-sloth)
  • Fix vanilla bug where P2 could not close message box during shared screen coop (@ds-sloth)
  • Changed credits font id to 5 for outlines. (@0lhi)
  • Fix Emscripten bug where worlds created in the editor would get lost on page refresh (@ds-sloth)
  • Remove option "osk-fill-screen"; this behavior is now used whenever a touchscreen is active (@ds-sloth)
  • Fix TheXTech crash on activating a joystick with an empty SDL name (@ds-sloth)
  • Fixed the TheXTech's startup crash on some 32-bit Windows systems. (@Wohlstand)
  • Removed config option "editor-edge-scroll" (enable by default on gamepads) (@ds-sloth)
  • Add ability to scroll in editor using mouse wheel or touchpad (@ds-sloth)
  • Fix TheXTech bug where bitmask GIFs would sometimes be rendered incorrectly (@ds-sloth)
  • Fix TheXTech 1.3.6 bug where the editor could occasionally crash when placing warps (@ds-sloth)
  • Fix TheXTech 1.3.6 bug where the editor could not set the level name (used in battle mode) (@ds-sloth)
  • Fix TheXTech bug affecting debug builds where the editor could crash when erasing objects (@ds-sloth)

Known issues

  • On Wii U, can't run the WUHB-packed game via Aroma in the second time because of possible Aroma-side bug.
  • On Wii U, Attempt to quit the WUHB-ran game will lead a black screen when running it via Aroma.
  • On Windows 10 when running OpenGL with some ~2006 Intel iGPU on laptop, game would crash (Possibly fixed).
  • On Emscripten, edited levels may be lost after closing the game.

All details and downloads are on the project page!

Posted 02/11/2024 01:30 by Wohlstand

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