SMBX: Including non-standart NPCs in block via notepad

Description: Outdated discussions about PGE Project and related stuff

Wohlstand M
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Wohlstand M
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Post #1by Wohlstand » 26 Apr 2014, 18:35

Hello, I shall tell about including ANY NPC in block, if you edit LVL file via notepad:

1) Read the LVL file specification about blocks settings:
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You can get it here:
http://wohlsoft.ru/docs/LVL%20file%20description.pdf

2) Open level file in SMBX editor, and check the necessary block coordinates in debugger.
Warning, you must set it accurate, by left-up corner of block
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3) find necessary block in LVL file, using the coordinates information
and set number of need NPC:
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0 - block is empty, 1-99 - block contains coins by 1 to 99, 1000+ - block contains NPC with ID= value-1000. I.e. if value=1056, block contains NPC-56.
NPC List in PDF: http://wohlsoft.ru/docs/NPC%20List.pdf
NPC List in ODS: http://wohlsoft.ru/docs/NPC%20List.ods
NPC List in XLS: http://wohlsoft.ru/docs/NPC%20List.xls

Result: (after saving LVL file via notepad, you must start level test without saving, or ReOpen same file in menu file/open):
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Included Bowser:
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Included big boo:
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Video demonstration:
phpBB [youtube]

Original link: http://www.youtube.com/watch?v=c6X689qoJnA


Veudekato M
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Veudekato M
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Post #2by Veudekato » 26 Apr 2014, 20:08

examples(what you can with this material):big boo,smb1 and smb3 bowser,eerie,boo,bowsers fire,larry koopa,boom boom and many other (all npc)
hint: if you want put big npc use big block
My channel (PlatGEnWohl news and tutorials , smbx tests):
http://www.youtube.com/channel/UC6h-42umT14iR1wa3VkOs3Q


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