Problems with blocks

Description: Report bugs and ask questions regarding SMBX-38A here.
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Lx Xzit M
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Lx Xzit M
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Post #1by Lx Xzit » 22 Jun 2017, 10:53

1- I noticed that the block moves weird when Toad hit it:
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This is right when the block has more than one coin, but this shouldn't happen when he hit a block with one single coin or item.

2- Blocks can't be hit if:
- The time got frozen (this was possible in SMBX 1.3 but when a block breaks, the effect won't move)
- A player spawns (this one is specially annoying)

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3- Player can hit no-switch blocks (if these ones have an item) with the tail:
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If possible, can you please make the effect-73 play faster when raccoon or tanooki Mario hits something with the tail?


4- This is not a problem but it's a really silly suggestion that would made me happy, it's not important. In SMBX 1.3 I was able to hit a block twice in one jump. The first jump is when the player is crounch and the second one when he isn't:
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Can please this silly thing can be implemented in SMBX 1.4 aswell? I miss so much doing this. To implement this, the movement the block does after it got hitted should be faster, that's all. :P
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Shadowblitz16
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Post #2by Shadowblitz16 » 25 Jul 2017, 23:34

I do agree it looks cool but it would have to be an option because I want smb3 physics to be an option too and in smb3 you can't change your duck state while in the air.


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