[Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Description: Subforum dedicated to SMBX-38A - a fan-made remake of the original SMBX Engine, made by 5438A38A.
Forum rules: This is official Europan/American community for the SMBX-38A. Suggested to don't post stuff for this engine outside this subforum.
Moderators: Yoshi021, Lx Xzit, 5438A38A, TepigFan101, Moderators

the GaMERDoG M
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Post #481by the GaMERDoG » 4 Aug 2017, 11:40

Yoshi021 wrote:wohlstand is not a SMBX 38A developer
5438A38A is a SMBX 38A developer.
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Post #482by MariotheNerd » 4 Aug 2017, 12:02

Ice wrote:
Yoshi021 wrote:wohlstand is not a SMBX 38A developer
Well now my mind has been blown now, in other words:
WWWWWWAAAAAAAAATTTT :shout:
B-ButI thought he was an... *sigh* nevermind then...
I just wanna tell that Wohlstand is in special thanks in credits which he found SMBX 38-A. (Along with Kevsoft)
EDIT: If I'm wrong, correct me...
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Yo, want me to play your episode and/or level? Go here: http://wohlsoft.ru/forum/viewtopic.php?f=29&t=2185

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Post #483by Wohlstand » 4 Aug 2017, 18:30

MariotheNerd wrote:I just wanna tell that Wohlstand is in special thanks in credits which he found SMBX 38-A. (Along with Kevsoft)
Because of my SDL Mixer X audio library and VB6 binding for it I gave to 38A who have confirmed that it is better than FModEx that he was used before. Also I have provided HQ sounds and music packs instead of shitty MP3s are was inherited from Redigit's SMBX 1.3 assembly, and we are still cooperate in various questions: I keeping support for audio library and reporting him any bugs I will figure out, and he provides me all specifications for his file formats that allows me support 38A levels and world maps in PGE Project

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Post #484by MariotheNerd » 5 Aug 2017, 2:28

Wohlstand wrote:
MariotheNerd wrote:I just wanna tell that Wohlstand is in special thanks in credits which he found SMBX 38-A. (Along with Kevsoft)
Because of my SDL Mixer X audio library and VB6 binding for it I gave to 38A who have confirmed that it is better than FModEx that he was used before. Also I have provided HQ sounds and music packs instead of shitty MP3s are was inherited from Redigit's SMBX 1.3 assembly, and we are still cooperate in various questions: I keeping support for audio library and reporting him any bugs I will figure out, and he provides me all specifications for his file formats that allows me support 38A levels and world maps in PGE Project
Good to know. Probably some mp3 musics from SMBX 1.3 might be an ear killing or it's just the musics were in poor quality and some of them are very loud to use I'm assuming.
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Previously known as RSupertheGreat
You can call me MariotheNerd or just Mario or just RSuper however.
Yes, I'm a girl. If you guys are thinking that I'm deleting my account or thinking I'm a boy.

Yo, want me to play your episode and/or level? Go here: http://wohlsoft.ru/forum/viewtopic.php?f=29&t=2185

I have autism and ADHD. Which sometimes, I could easily get misunderstood.

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Error (?)

Post #485by Bulbasaur7w7 » 8 Aug 2017, 16:16

Hello, I have an error when I try to open the game; this is the message that appears:

The following files must exist in your computer, or the program can not run properly.
DirectX Library(d3dx9_39.dll):Found
The following files must exist in 'c:\users\pc\documents\azael\smbx'.
-SDL2 Mixer(SDL2MixerVB.dll):Found
-Script Editor Control(SciLexer.dll):Found
-FreeImage Library(freeimage.dll):Found
The following files must exist in
'c:\users\pc\documents\azael\smbx\graphics'.
-Game Resource File(resource.tea):Fine

The files are already where they should be according to the box, and still does not work

I hope they help me to solve it, thanks

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Post #486by Stardown » 9 Aug 2017, 3:39

While I do like most of the updates in 1.4.4, I do have two major complaints.

1: I don't like the remixed music and sound effects. I liked the way they are in 1.4.3.

2: The music and background selection is disorganized. Could you please fix these, and maybe add new ones?

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Post #487by Bandit » 11 Aug 2017, 3:43

Stardown wrote:1: I don't like the remixed music and sound effects. I liked the way they are in 1.4.3.
The remixed music is since the version 1.4.2

Added after 5 minutes 17 seconds:
Bandit wrote:
Stardown wrote:1: I don't like the remixed music and sound effects. I liked the way they are in 1.4.3.
The remixed music is since the version 1.4.2
PD: I do not like it either.

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Post #488by Shadowblitz16 » 16 Aug 2017, 6:12

Trace42 wrote:this is hot garbage

don't get me wrong I think smbx 38a is has great potential,
but I think that the fact that 38a thinks trying to hurt people's feelings by implementing suggestions behind very hard minigames is fine because they accidently hurt his is feelings by posting suggestions they did not know was already in the game.

treat people how you want to be treated. even if they are still jerks to you as long as your nice to them you can have pride in knowing your a better person.

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Post #489by DuckSalmon » 17 Aug 2017, 23:13

why there are some audio problem whenever i press button?

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Post #490by Wohlstand » 18 Aug 2017, 9:59

DuckSalmon wrote:why there are some audio problem whenever i press button?
Which? Explain that

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Post #491by Yave Yu » 18 Aug 2017, 11:47

Wohlstand, can you make SM64 musics change to original N64 version (use .ogg format like that desert song)?
Visit my YouTube channel Yave Yu!

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Post #492by DuckSalmon » 18 Aug 2017, 12:13

Wohlstand wrote:
DuckSalmon wrote:why there are some audio problem whenever i press button?
Which? Explain that

For some reason yesterday whenever i press a button on keyboard the game played a sort of "beep"

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Post #493by Wohlstand » 18 Aug 2017, 18:50

DuckSalmon wrote:
Wohlstand wrote:
DuckSalmon wrote:why there are some audio problem whenever i press button?
Which? Explain that

For some reason yesterday whenever i press a button on keyboard the game played a sort of "beep"
When Windows plays "Beep" through speaker on key press, that means entire OS has been frozen, not a game.
Your HW specs? (Hit "Flag-key + R" key combo -> "dxdiag" -> Enter)

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Post #494by DuckSalmon » 19 Aug 2017, 22:31

mmh was strange because after close the game the sounds stopped, but now is all ok
Maybe was a problem of my OS

https://www.dropbox.com/s/etqoduki06uzcse/Screenshot 2017-08-19 21.29.09.png?dl=0
when i press "down" appears this error and the game crash

i've find some little problems
- The lakitu movements are a bit too fast
- The "collision" with bowser (koopa) statue is not accurate (are a simple square now)
- improvements of starman, with music and 1-up system
- mini mario when die doesn't have the right animation

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Post #495by Stardown » 23 Aug 2017, 1:35

Now that we're closer to September, is there any update on 1.4.5's release date?

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Post #496by Eri7 » 23 Aug 2017, 10:06

No one knows the realese dates of 38's updates.
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