Secrets and highlights in 1.4.4 & Later

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Anything else you found?

Yes! (Please comment)
2
Greendan, the GaMERDoG
18%
Nope.
7
RSupertheGreat, TheGreatMarioPerson, Thomas456, Toy Bonnie, Coolio__, Ariinui, thehelmetguy1
64%
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEVVVVVVVVVVVVVVVVVVVVIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIILLLLLLLLLLL
5
RSupertheGreat, EXEcutor-The-Bat, Coolio__, Ariinui, EmeraldMaster777
45%
 
Total voters: 11
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Post #1by EXEcutor-The-Bat » 8 Mar 2017, 6:56

Could this be stickied?

So I made two topics as of recently, explaining some of the things I noticed in 1.4.4, right? Well, may as well put it into one huge topic plus anything else I find.

Things I have found so far:
    Setting Music Functions in config file to be true (currently doesn't do anything)
    Screwing around with the config file/adding DisableHiddenFunctions=0 on a line after [Reg] resulting in a warning from the developer. It also obviously changes it to a string of letters and numbers after you load the game.
    Parallax option makes the background more parallax. Sadly, it's not the parallax I expected it to be...

Things others have noticed so far:
Greendan wrote:1. Tileset Edtior; Found in "Mode" tab
2. Autotile Editior; Found in "Mode" tab
3. Music Settings; Found in "Mode" tab
4. Parralax BGP (not sure how to use it) Found in "Editor Settings" tab
5. Editor Settings. Found in "Editor Settings" tab
Koopsakimoto wrote:Here's one




WINGS.
the GaMERDoG wrote:I found a thing called Script Console in the debugger.
Yoshi021 wrote:It will transmit all errors found in scripts to the console log.
EXEcutor-The-Bat wrote:
Mushroom King wrote:I'm also curious to know what "Parallax BGP" do.
Apparently, it isn't what I thought it was, but, it does just enable the background to have a parallax movement (basically not moving at the same speed as the rest of the visuals) for specific backgrounds. You have to turn off this if you want to use the full editing window. The parallax thing only affects everything when editing, so it'll go back to a parallax BG (and resize the window to default, if full editing window is enabled) when playing a level.
(huge thanks to these fellas BTW)


Aaaaaaaaaaaaaaaaand that's about it. Hopefully I'll find more. If you find anything that stands out, post here, and it may just be added to this post!
Last edited by EXEcutor-The-Bat on 19 Nov 2017, 19:48, edited 4 times in total.
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Post #2by Greendan » 8 Mar 2017, 13:10

1. Tileset Edtior; Found in "Mode" tab
2. Autotile Editior; Found in "Mode" tab
3. Music Settings; Found in "Mode" tab
4. Parralax BGP (not sure how to use it) Found in "Editor Settings" tab
5. Editor Settings. Found in "Editor Settings" tab
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Post #3by Catskart » 8 Mar 2017, 14:20

greencat wrote:4. Parralax BGP (not sure how to use it) Found in "Editor Settings" tab.

Where do you find it ?

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Post #4by Greendan » 8 Mar 2017, 16:52

Catskart wrote:
greencat wrote:4. Parralax BGP (not sure how to use it) Found in "Editor Settings" tab.

Where do you find it ?
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Post #5by Mushroom King » 8 Mar 2017, 18:33

I'm also curious to know what "Parallax BGP" do.

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Post #6by EXEcutor-The-Bat » 9 Mar 2017, 2:07

Maybe Parallax BGP will allow you to use Parallax backgrounds, like in Super Mario All Stars and Super Mario World. Not really the parallax you see in games like Sonic games or the MCZ background, but sprites overlapping each other in the background... Maybe it's called Parallax Background Pieces/Parts.

Also RSupertheGreat, thanks for voting in the poll. I expected you to do that as well. Have this... thing I found on the forum somewhere... It's next to the fireball. :clapping:

Added after 1 minute 19 seconds:
greencat wrote:1. Tileset Edtior; Found in "Mode" tab
2. Autotile Editior; Found in "Mode" tab
3. Music Settings; Found in "Mode" tab
4. Parralax BGP (not sure how to use it) Found in "Editor Settings" tab
5. Editor Settings. Found in "Editor Settings" tab
One of my other topics pointed out the Music Settings. I did also notice the Autotile Editor, but thought it was in 1.4.3 as well.
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Post #7by Koopsakimoto » 16 Mar 2017, 4:16

Here's one




WINGS.
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Post #8by EXEcutor-The-Bat » 19 Mar 2017, 0:39

Koopsakimoto wrote:Here's one




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YOU CAN NEVER HAVE TOO MANY WINGS
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Post #9by the GaMERDoG » 21 Jun 2017, 18:11

I found a thing called Script Console in the debugger.
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Post #10by EXEcutor-The-Bat » 21 Jun 2017, 21:16

the GaMERDoG wrote:I found a thing called Script Console in the debugger.
Maybe it'll show scripts being executed when called.
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Post #11by Yoshi021 » 21 Jun 2017, 22:49

It will transmit all errors found in scripts to the console log.
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Post #12by EXEcutor-The-Bat » 19 Nov 2017, 19:48

Mushroom King wrote:I'm also curious to know what "Parallax BGP" do.
Apparently, it isn't what I thought it was, but, it does just enable the background to have a parallax movement (basically not moving at the same speed as the rest of the visuals) for specific backgrounds. You have to turn off this if you want to use the full editing window. The parallax thing only affects everything when editing, so it'll go back to a parallax BG (and resize the window to default, if full editing window is enabled) when playing a level.

Added after 1 hour 50 minutes:
Has anybody else noticed the splash screen background changing color? It was originally the normal SMW Trees BG, but the coloring looks a little more mild. It's not me seeing things or just a PC screen error because I took two different screenshots of it and noticed only the BG color was changing, not the logo as well.

Maybe 38A added that in for whatever reason.
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Last bumped by EXEcutor-The-Bat on 19 Nov 2017, 21:39.


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