If you've defined the custom width
, you always must define the gfxwidth
, with some NPCs the calculator does not work because it uses algorithmic animation (framestyle is ignored by the NPC's algorithm).
You always can open your npc-*.txt
file with the editor and preview the generated image if it's wrong, and fix the problem by changing the size values:
Where red rectangle is - is a collision box (physical width and height values):