[38A] Weaponized Fidget Spinner

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the GaMERDoG M
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the GaMERDoG M
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Post #1by the GaMERDoG » 8 Jul 2017, 11:41

I decided to parody HugoMDM's Super Arm powerup, this time inspired by fidget spinners!
Credits to Mit for Mega Man-styled Luigi sprites. I just used a custom color scheme, combined the standing frames to make a custom attack frame and recolored the walking frames to make the invincibility frames that were used in NPC-281.
Credits to Catskart for the Boomerang Mario script, which I evolved into the code below.

Code: Select all

call nkill(sysval(Param1),0,0,0,0,0,0,0)
if keypress(-17) or keypress(-18) then
  select case char(1).id
  case 0 to 4
    call tcreate("insert sfx event here", 0)
  end select
elseif keypress(-27) or keypress(-28) then
  select case char(2).id
  case 0 to 4
    call tcreate("insert sfx event here", 0)
  end select
end if
with npc(sysval(Param1))
call ncreate(292,.x,.y,.xsp*3,.ysp*3,0,0)
end with

spritesheet.png
spritesheet.png (2.53 KiB) Viewed 81 times

Weaponized fidget spinner.rar
(18.24 KiB) Downloaded 8 times
Last edited by the GaMERDoG on 13 Jul 2017, 11:36, edited 2 times in total.
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Since the SMBX-38A subforum has its own GFX subforum, why not move my GFXs that use at least one of SMBX-38A features there?
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Toy Bonnie
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Toy Bonnie
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Post #2by Toy Bonnie » 8 Jul 2017, 19:52

FIDGET SPINNERZ
Not :beta:
:whistle:
:windows: :bomb: :windows: :bomb: :windows: :bomb: :fox:

the GaMERDoG M
Topic author, Marquis
Marquis
Avatar
the GaMERDoG M
Topic author, Marquis
Marquis
Age: 13
Reputation: 13
Posts: 172
Joined: 11 Mar 2017
Location: Biysk, Russia
Website

Post #3by the GaMERDoG » 9 Jul 2017, 6:31

Toy Bonnie wrote:FIDGET SPINNERZ
WAA HEE
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Since the SMBX-38A subforum has its own GFX subforum, why not move my GFXs that use at least one of SMBX-38A features there?
I support
Image
The Great Giana's Adventure
ImageA Super Mario Bros Adventure 1

Friends
Image
Image
a.k.a. smbx GaMERDoG on the SMBX forums.


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