Posts by Yoshi021

by Yoshi021
21 Oct 2017, 18:19
Forum: LunaLua - Extension Framework
Topic: HUDoftime.lua
Replies: 1
Views: 8

Re: HUDoftime.lua

Ask Hoeloe if he still has the API.
by Yoshi021
5 Oct 2017, 4:26
Forum: Ideas & Suggestions
Topic: Can use GIF npcs.
Replies: 3
Views: 94

Re: Can use GIF npcs.

PNGs are much better than GIFs. Why would you want that?
by Yoshi021
4 Oct 2017, 4:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 10
Views: 201

Re: The Great SMBX 38A Contest II

Sure, preferable after the contest is over.
by Yoshi021
3 Oct 2017, 0:46
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 10
Views: 201

Re: The Great SMBX 38A Contest II

KesterTank wrote:Can I be a judge?
All positions are taken.
by Yoshi021
1 Oct 2017, 22:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 10
Views: 201
  • 2

The Great SMBX 38A Contest II

Welcome back to the continuation of this contest! This time around, we have tweaked the rules to make the contest even more enjoyable. Rules ⋅ The level must be playable and completable using SMBX 38A. The level will be judged using version 1.4.4 Patch 2. The level will be disqualified if ...
by Yoshi021
1 Oct 2017, 7:01
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 52
Views: 4122

Re: SMBX 38A Easter Egg Minigames

Ariinui wrote:Acces Denied!
Ah, simply type random numbers and eventually it will let you play the minigame.
by Yoshi021
1 Oct 2017, 7:00
Forum: Troubleshooting
Topic: ok i give up, what are those?
Replies: 6
Views: 102

Re: ok i give up, what are those?

It allows you to grab objects from all layers. Turning it off will only allow you to grab objects from the current layer.
by Yoshi021
29 Sep 2017, 4:22
Forum: Graphics submission for SMBX-38A
Topic: GFXs For All Topic
Replies: 3
Views: 146
  • 1

Re: GFXs For All Topic

Please only make topics to show off new graphics or to request. This post can perfectly well go in your signature.
by Yoshi021
29 Sep 2017, 4:19
Forum: Troubleshooting
Topic: ok i give up, what are those?
Replies: 6
Views: 102

Re: ok i give up, what are those?

It's the type of objects you can interact with the editor. Clicking the "n" button will make NPC un-interactible in the editor.
by Yoshi021
29 Sep 2017, 4:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 52
Views: 4122

Re: SMBX 38A Easter Egg Minigames

i've just activated the hidden functions then after the first time i've open the level editor the textbox didn't open after, i've look in the config and the line has changed to DisableHiddenFunctions=04A4B0890FAE5DF38EE77710EAF80FFD instead of DisableHiddenFunctions=False is it normal? Yes, it is n...
by Yoshi021
21 Sep 2017, 6:04
Forum: Ideas & Suggestions
Topic: Wellington Games' Ideas for SMBX 1.4.5
Replies: 4
Views: 167

Re: Wellington Games' Ideas for SMBX 1.4.5

As mentioned already, please supply graphics to suggestions of new NPCs/BGOs/Blocks or powerups.
by Yoshi021
15 Sep 2017, 5:14
Forum: TeaScript
Topic: [solved] A question
Replies: 1
Views: 101

Re: [solved] A question

Code: Select all

if char(1).id = 0 then
    'code for Mario's logo
elseif char(1).id = 1 then
    'code for Luigi's code
end if
by Yoshi021
13 Sep 2017, 5:12
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Math Game (01) Reward?
Replies: 2
Views: 109

Re: Math Game (01) Reward?

I have the full version, and I can't find a difference between the two...
by Yoshi021
11 Sep 2017, 3:49
Forum: Ideas & Suggestions
Topic: SMBX 1.5 Wishlist
Replies: 4
Views: 208

Re: SMBX 1.5 Wishlist

Please stop making more wish lists topics. Your list is excessive and pretty much impossible.
by Yoshi021
10 Sep 2017, 3:09
Forum: Troubleshooting
Topic: Sound ... Thing?
Replies: 1
Views: 63

Re: Sound ... Thing?

Ha, that is actually funny. I tried changing my date to 2038 and opening SMBX hoping an easter egg would appear, but nothing happened.
by Yoshi021
9 Sep 2017, 3:09
Forum: Graphics submission for SMBX-38A
Topic: EmeraldMaster's GFX Pack of Emeraldity: Version 7.0.0
Replies: 3
Views: 228

Re: EmeraldMaster's GFX Pack of Emeraldity: Version 7.0.0

Why are you making a post if the graphic pack is not ready?
by Yoshi021
7 Sep 2017, 2:25
Forum: Episodes
Topic: Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (Sept 6 UPDATE)
Replies: 19
Views: 1005
  • 1

Re: Super Mario Castle Crisis (v1.2) [SMBX-38A 1.4.4] (Sept 6 UPDATE)

Amazing work! I have a small suggestion, in the current HUD, the text "STAR COINS" above the star coins feel a bit unnecessary. I would remove that text and move the star coins into the top.
by Yoshi021
6 Sep 2017, 2:37
Forum: Troubleshooting
Topic: Not being able to get HUDset objects
Replies: 3
Views: 87

Re: Not being able to get HUDset objects

ah, ok. That makes sense.
by Yoshi021
5 Sep 2017, 3:27
Forum: Ideas & Suggestions
Topic: Ideas for SMBX 1.4.5
Replies: 13
Views: 415

Re: Ideas for SMBX 1.4.5

It was already mentioned that new playables are unnecessary. Also, this looks like a shortened list of what you already posted in your suggestion thread, there is no need to post it here.
by Yoshi021
5 Sep 2017, 2:10
Forum: Troubleshooting
Topic: Not being able to get HUDset objects
Replies: 3
Views: 87

Not being able to get HUDset objects

I noticed that the arguments for HIDset to make text and bitmaps there is an ID field. but Text() and Bitmap() are not able to get them. For example: call HUDSet("text:A", 1, 0, 0, 28, 255, 10, 184, -1, -1) Text(1).x = 100 does nothing. The position does not change to 100, instead, it stay...

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