Posts by Yoshi021

by Yoshi021
2 Dec 2017, 2:56
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 19
Views: 418

Re: The Great SMBX 38A Contest II

And with that, the submission period comes to a close. You may still submit a level with a late penalty before the score comes out. Judging period might take approximately 2 weeks.
by Yoshi021
1 Dec 2017, 7:02
Forum: Projects
Topic: World of Chaos
Replies: 4
Views: 129

Re: World of Chaos

I am going to agree with Er7, and say that this project is too ambitious. I do not think that even a whole year is enough time to even complete 25%. Even if you did, no one will have enough time and patience to complete all of those levels. It is better if you were to shorten the amount of content. ...
by Yoshi021
1 Dec 2017, 6:55
Forum: Sandbox
Topic: Merry (early) Christmas everyone!
Replies: 1
Views: 19
  • 1

Re: Merry (early) Christmas everyone!

I love Christmas!!!
by Yoshi021
18 Nov 2017, 3:30
Forum: TeaScript
Topic: 2 scripts for one npc
Replies: 2
Views: 91

Re: 2 scripts for one npc

You can combine both scripts into one.
by Yoshi021
18 Nov 2017, 3:25
Forum: TeaScript
Topic: script error disapearing too fast
Replies: 2
Views: 48

Re: script error disapearing too fast

I don't really understand your problem.
by Yoshi021
18 Nov 2017, 3:22
Forum: Episodes
Topic: The Great SMBX 38A Contest I
Replies: 8
Views: 694

Re: The Great SMBX 38A Contest I

Coolio__ wrote:Sorry about the SMB flag in my level, it came straight out of my episode.
It's ok, just make sure to read the rules if you want to participate in a future contest.
by Yoshi021
18 Nov 2017, 3:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: IS THERE A WAY TO CHANGE THE HARDCORDEDS?
Replies: 3
Views: 81

Re: IS THERE A WAY TO CHANGE THE HARDCORDEDS?

RSupertheGreat wrote:This is a TeaScript section, not a LunaLua scripting section.
He is asking how to change hardcoded graphics in SMBX 38A. Which I don't think there is a way to change those.
by Yoshi021
21 Oct 2017, 18:19
Forum: LunaLua - Extension Framework
Topic: HUDoftime.lua
Replies: 1
Views: 55

Re: HUDoftime.lua

Ask Hoeloe if he still has the API.
by Yoshi021
5 Oct 2017, 4:26
Forum: Ideas & Suggestions
Topic: Can use GIF npcs.
Replies: 5
Views: 157

Re: Can use GIF npcs.

PNGs are much better than GIFs. Why would you want that?
by Yoshi021
4 Oct 2017, 4:14
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 19
Views: 418

Re: The Great SMBX 38A Contest II

Sure, preferable after the contest is over.
by Yoshi021
3 Oct 2017, 0:46
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 19
Views: 418

Re: The Great SMBX 38A Contest II

KesterTank wrote:Can I be a judge?
All positions are taken.
by Yoshi021
1 Oct 2017, 22:23
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Contest II
Replies: 19
Views: 418
  • 2

The Great SMBX 38A Contest II

Welcome back to the continuation of this contest! This time around, we have tweaked the rules to make the contest even more enjoyable. Rules ⋅ The level must be playable and completable using SMBX 38A. The level will be judged using version 1.4.4 Patch 2. The level will be disqualified if ...
by Yoshi021
1 Oct 2017, 7:01
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 54
Views: 4408

Re: SMBX 38A Easter Egg Minigames

Ariinui wrote:Acces Denied!
Ah, simply type random numbers and eventually it will let you play the minigame.
by Yoshi021
1 Oct 2017, 7:00
Forum: Troubleshooting
Topic: ok i give up, what are those?
Replies: 6
Views: 121

Re: ok i give up, what are those?

It allows you to grab objects from all layers. Turning it off will only allow you to grab objects from the current layer.
by Yoshi021
29 Sep 2017, 4:22
Forum: Graphics submission for SMBX-38A
Topic: GFXs For All Topic
Replies: 3
Views: 194
  • 1

Re: GFXs For All Topic

Please only make topics to show off new graphics or to request. This post can perfectly well go in your signature.
by Yoshi021
29 Sep 2017, 4:19
Forum: Troubleshooting
Topic: ok i give up, what are those?
Replies: 6
Views: 121

Re: ok i give up, what are those?

It's the type of objects you can interact with the editor. Clicking the "n" button will make NPC un-interactible in the editor.
by Yoshi021
29 Sep 2017, 4:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 54
Views: 4408

Re: SMBX 38A Easter Egg Minigames

i've just activated the hidden functions then after the first time i've open the level editor the textbox didn't open after, i've look in the config and the line has changed to DisableHiddenFunctions=04A4B0890FAE5DF38EE77710EAF80FFD instead of DisableHiddenFunctions=False is it normal? Yes, it is n...
by Yoshi021
21 Sep 2017, 6:04
Forum: Ideas & Suggestions
Topic: Wellington Games' Ideas for SMBX 1.4.5
Replies: 4
Views: 230

Re: Wellington Games' Ideas for SMBX 1.4.5

As mentioned already, please supply graphics to suggestions of new NPCs/BGOs/Blocks or powerups.
by Yoshi021
15 Sep 2017, 5:14
Forum: TeaScript
Topic: [solved] A question
Replies: 1
Views: 136

Re: [solved] A question

Code: Select all

if char(1).id = 0 then
    'code for Mario's logo
elseif char(1).id = 1 then
    'code for Luigi's code
end if
by Yoshi021
13 Sep 2017, 5:12
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Math Game (01) Reward?
Replies: 2
Views: 152

Re: Math Game (01) Reward?

I have the full version, and I can't find a difference between the two...

Go to advanced search