Posts by Yoshi021

by Yoshi021
25 Jul 2017, 20:59
Forum: Ideas & Suggestions
Topic: enemy revamp
Replies: 2
Views: 47

Re: enemy revamp

The enemies by default should stay in their original SMBX physics to have backward compatibility, but the new physics should be togglable in the advanced settings.
by Yoshi021
25 Jul 2017, 19:28
Forum: Script requests
Topic: Star Coin able to open doors
Replies: 2
Views: 44

Re: Star Coin able to open doors

Place the warp in a layer and hide it. Then have this script happen at the beginning of the level. The script will show the layer if the player has enough starcoins.

Code: Select all

if sysval(Starcoincount) >= [The Number that you want] then
  call LSet(LayerName, 1, 1)
end if
by Yoshi021
23 Jul 2017, 6:07
Forum: Ideas & Suggestions
Topic: Some ideas for Piranha Plants
Replies: 2
Views: 135

Re: Some ideas for Piranha Plants

A lot of these NPCs are already in 1.4.4...
by Yoshi021
23 Jul 2017, 6:05
Forum: Script requests
Topic: Super Mario forever bowser boss
Replies: 2
Views: 110

Re: Super Mario forever bowser boss

What do you mean?
by Yoshi021
23 Jul 2017, 6:04
Forum: TeaScript
Topic: Help with NKill
Replies: 2
Views: 175

Re: Help with NKill

Try using .alive = 0
by Yoshi021
23 Jul 2017, 5:59
Forum: Ideas & Suggestions
Topic: Star Coin idea
Replies: 7
Views: 132

Re: Star Coin idea

http://wohlsoft.ru/pgewiki/Sysval_(TeaScript)
Try using sysval(Starcoincount)
by Yoshi021
22 Jul 2017, 22:38
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Edit Intro/Credit level
Replies: 6
Views: 90

Re: Edit Intro/Credit level

You can edit the intro level by placing a level called intro.lvl next to the SMBX.exe. To edit the outro, placed a level called outro.lvl in your episode folder.
by Yoshi021
15 Jul 2017, 20:41
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Level Contest
Replies: 48
Views: 1208

Re: The Great SMBX 38A Level Contest

and with that, the submission period is over. The levels will now be sent to the judges for them to review.
by Yoshi021
12 Jul 2017, 2:25
Forum: Projects
Topic: Super Mario Bros. X Greendan Edition Demo V.1 Coming Really Soon!!!
Replies: 36
Views: 3272
  • 1

Re: Super Mario Bros. X Greendan Edition Demo V.1 Coming Really Soon!!!

Happy to hear you are doing progress! This episode has one of my favorite world maps.
by Yoshi021
12 Jul 2017, 2:21
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Level Contest
Replies: 48
Views: 1208

Re: The Great SMBX 38A Level Contest

For this contest, you may only submit one level.
by Yoshi021
12 Jul 2017, 2:19
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: How to open secret minigames in SMBX 1.4.4?
Replies: 2
Views: 118

Re: How to open secret minigames in SMBX 1.4.4?

It seems that 1.4.4 changes something. but for sure this: viewtopic.php?f=58&t=778 works in 1.4.3. From there, you can transfer the .cfg.
by Yoshi021
12 Jul 2017, 2:17
Forum: Ideas & Suggestions
Topic: Ability to Pause While Level Testing
Replies: 0
Views: 45

Ability to Pause While Level Testing

Level testing really needs the ability to pause.
by Yoshi021
8 Jul 2017, 23:16
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Level Contest
Replies: 48
Views: 1208

Re: The Great SMBX 38A Level Contest

The level will get a score penalty if the level is late.
by Yoshi021
2 Jul 2017, 18:48
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: The Great SMBX 38A Level Contest
Replies: 48
Views: 1208

Re: The Great SMBX 38A Level Contest

make sure to put at the end the filename extension. (.mp3, .ogg, .mid, etc.)
by Yoshi021
28 Jun 2017, 22:38
Forum: Script submission
Topic: [Tea-script] SMB3 HUD
Replies: 10
Views: 1216

Re: [Tea-script] SMB3 HUD

He made a newer version, you can find it in here: viewtopic.php?p=7808#p7808
by Yoshi021
28 Jun 2017, 22:34
Forum: Forum Games
Topic: The Photoshop Game
Replies: 70
Views: 783

Re: The Photoshop Game

New Image:

Spoiler
Image
by Yoshi021
28 Jun 2017, 22:30
Forum: Ideas & Suggestions
Topic: Camera-Zoom Feature
Replies: 3
Views: 123
  • 1

Re: Camera-Zoom Feature

Also, a camera class that allows you to control the zoom through scripts.

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