Posts by KFCMARIO

by KFCMARIO
6 Aug 2017, 10:00
Forum: Episodes
Topic: World 10 of Super Mario Forever.X
Replies: 2
Views: 331
  • 1

World 10 of Super Mario Forever.X

Hey, I recently made 4 new levels in smb1-style I plan to merged them into my SMBX1.3 episode Super Mario Forever X. So they are regarded as the 10th World Here is a screenshot of them http://www.mediafire.com/convkey/d403/0zb7qhy2axhyi2vzg.jpg Every level has some interesting elements, such as rain...
by KFCMARIO
17 Jul 2017, 5:29
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

Hey guys, I have made some update for this episode! Update log - Enable Starcoin system - New game HUD (graphic is created by Xilor_e Inaba) - Add World 9 with more interesting features Here are some screens of World 9 http://www.mediafire.com/convkey/368c/dmuku5nuttcpsfrzg.jpg http://www.mediafire....
by KFCMARIO
28 May 2017, 5:48
Forum: TeaScript
Topic: What is Rnd?
Replies: 1
Views: 151

Re: What is Rnd?

A rand number between 0 to 1, it's different every time using it
by KFCMARIO
22 Feb 2017, 7:55
Forum: TeaScript
Topic: Is there a way to let a NPC run a script when it dies?
Replies: 4
Views: 309

Re: Is there a way to let a NPC run a script when it dies?

Executing a script with the Auto-Run event "NPC - Death", sysval(param1) stands for the id of the triggering(dead) NPC
by KFCMARIO
2 Feb 2017, 11:50
Forum: Script submission
Topic: Puzzle Game
Replies: 1
Views: 269

Puzzle Game

Here is a screenshot about what I made
Spoiler
Image

You can use it as a mini game or bonus level in your episode.
Please enable the "Disable Editing" option if testing level in Level Editor

Download
Click here
by KFCMARIO
24 Jan 2017, 17:29
Forum: Script requests
Topic: SM3DW HUD (Request)
Replies: 1
Views: 258

Re: SM3DW HUD (Request)

this function can help you hudset("bitmap",id,sourcex,sourcey,width,height,destx,desty,advset,-1) I need Super Mario 3D World HUD: -Mario,Luigi,Toad,Peach -(If its possible)Someone to explain me how i can change the hud depending on the character Getting character id with using "char(...
by KFCMARIO
19 Jan 2017, 18:05
Forum: Projects
Topic: Super Mario Bros. : The Great Adventure
Replies: 22
Views: 2476

Re: Super Mario Bros. : The Great Adventure

wow, nice screenshots!
by KFCMARIO
21 Oct 2016, 19:02
Forum: Troubleshooting
Topic: Ncreate parameters
Replies: 7
Views: 222
  • 1

Re: Ncreate parameters

But in the rotating flamethrower example, Ncreate() is used to create npc-340, which is the flamethrower, and it has 3 different fields to adjust: - Angle - Delay - Lenght So how can only one number set all those 3 parameters? 3 paramters could finally be saved as one variable(.advset), look the fl...
by KFCMARIO
18 Sep 2016, 11:44
Forum: Ideas & Suggestions
Topic: "One Time Use" in Liquids
Replies: 3
Views: 170

Re: "One Time Use" in Liquids

You can combine variable and "Once Events" to make a "One Time Use" event. Build a variable first(named 'aa') Set the trigger event like this AutoStart->Start when call and match all condition Then set the condition expression as 'v(aa) = 0' And then Variable-> select 'aa' at var...
by KFCMARIO
18 Sep 2016, 4:28
Forum: Script requests
Topic: (Script Request) Switch Palaces and Switch Blocks
Replies: 14
Views: 553
  • 1

Re: (Script Request) Switch Palaces and Switch Blocks

Make a event that calls the Script Call gval(Name of the Global variable you created here) +1.This event heappen when you step on the switch.Don't forget to make a layer on the levels that has Blocks of that color and make this sprite on "AutoStart" If gval(name of global variable) = 1 Th...
by KFCMARIO
17 Sep 2016, 12:58
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Where is the scripts-debugger?
Replies: 2
Views: 152

Re: Where is the scripts-debugger?

The debug information is outputted to the debugger in the editor(view - > debugger)
by KFCMARIO
14 Sep 2016, 18:34
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

greendan wrote:Great episode :clapping: ! I saw that you used the bubbles in pipes in World 6-2. Can you please tell me how to make them, because I really need them in my episode?
Thanks. :)
I make bubbles with using 'fxcreate'
by KFCMARIO
27 Aug 2016, 6:57
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Is there a way to limit the player's speed?
Replies: 7
Views: 279
  • 1

Re: Is there a way to limit the player's speed?

But if I do, it will cause deadly lags and will clash the game :/ I also tried putting "START" at the start of the code but it didn't work maybe you forget to put a "sleep" statement in the loop do if Char(1).Xsp>4.5 then Char(1).Xsp=4.5 end if if Char(1).Xsp<-4.5 then Char(1).X...
by KFCMARIO
23 Aug 2016, 12:07
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

You have to get the first download. Just downloading the "Fixed" version will not work alone. II TRIED to get the first download, but it wouldn't let me click on the link. I found a different (actually functional) link while looking for a video on youtube, so that worked itself out. The f...
by KFCMARIO
20 Aug 2016, 14:44
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Screenshot Thread 38A
Replies: 99
Views: 4950

Re: Screenshot Thread 38A

Image

I'm working effect for sakura(cherry blossoms) recently...
by KFCMARIO
14 Aug 2016, 18:38
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

I like your game, and you have a good utilization of the TeaScript. How do you make the smbx.exe in your zip ? This function is hidden in the minigame Cage Sudoku, beat it first..but it's very hard Have you beaten all of the minigames? I like your game, and you have a good utilization of the TeaScr...
by KFCMARIO
14 Aug 2016, 12:07
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

Catskart wrote:I like your game, and you have a good utilization of the TeaScript.
How do you make the smbx.exe in your zip ?
This function is hidden in the minigame Cage Sudoku, beat it first..but it's very hard
by KFCMARIO
13 Aug 2016, 10:47
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459

Re: [17/07/2017 Update] Continent of Fantasy

OMG I've been waiting for this for a long time and now it's released! The bosses seems pretty interesting, gotta try this. EDIT: Uh... did I something wrong? This happen in the first level. :( https://s9.postimg.org/xfwkephzj/Sin_t_tulo.png It may cause by Operate System'slanguage, an fixed exe fro...
by KFCMARIO
13 Aug 2016, 8:28
Forum: Episodes
Topic: [17/07/2017 Update] Continent of Fantasy
Replies: 37
Views: 3459
  • 4

[17/07/2017 Update] Continent of Fantasy

Hey every one, I'm back! With my new episode finished! I've made another video to show its features with using Tea-Script https://www.youtube.com/watch?v=-Y2rVlVdOkE Game Features - using custom HUD - variety custom NPCs - levels design for Luigi only - almost all SMB1-style graphics Well, then, I'm...
by KFCMARIO
28 Jul 2016, 16:03
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Graphics request]Need help on graphics for my episode
Replies: 2
Views: 294

[Graphics request]Need help on graphics for my episode

Hey everyone! I'm working for my new episode Continent Of Fantasy on 1.4.2 recently, it's being completed now, but what persecutes me most is that I could make some graphics by myself, hope someone can help me one or all of them after reading this post...Surely, I will give credits later And, this i...

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