Posts by 5438A38A

by 5438A38A
17 Apr 2017, 17:57
Forum: Troubleshooting
Topic: Unremoveable BGOS (Patch 2)
Replies: 8
Views: 126
  • 1

Re: Unremoveable BGOS (Patch 2)

So all of you treat a feature as a bug...
You didn't try to understand the function of editor toolbar's buttons and disabled bgo's selecting function unintentional and think it is a bug, so if you can't prove it is really a bug, one more important function will be hidden in next new version.
by 5438A38A
14 Oct 2016, 5:21
Forum: Troubleshooting
Topic: Runtime error 9: subscript out of range :SOS:
Replies: 4
Views: 105

Re: Runtime error 9: subscript out of range :SOS:

You entered invalid data into event window.
I will filter these invalid input in next patch.
CrazyCrossway.lvl
Fixed level file
(7.32 KiB) Downloaded 18 times
by 5438A38A
9 Oct 2016, 12:28
Forum: Troubleshooting
Topic: IPC/Comandline - Problems with Checkpoints
Replies: 3
Views: 104

Re: IPC/Comandline - Problems with Checkpoints

args[***urlencode!***] =
SMBXArgs|hp,co,sr|p1p,p1i,p2p,p2i|levelname,cppid,cpidn

Code: Select all

smbx.exe filepath 0 0 0 %53%4D%42%58%41%72%67%73%7C%68%70%2C%63%6F%2C%73%72%7C%30%2C%30%2C%30%2C%30%7C%25%34%43%25%36%35%25%37%36%25%36%35%25%36%43%2C%31%2C%30

Read the document carefully.
by 5438A38A
6 Sep 2016, 4:34
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: SMBX 38A Easter Egg Minigames
Replies: 33
Views: 2972

Re: SMBX 38A Easter Egg Minigames

The minigame doesn't seem to unlock anything. Every minigame will unlock something, this is a bug, i will fix it. When two minigames are beaten, a hidden code will be unlocked in the undocumented section of the NPC code editor. In fact you should beat more than 2 minigames, this is also a bug. :)
by 5438A38A
5 Sep 2016, 5:40
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 442
Views: 62804

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Lx Xzit wrote:OH MY GOD I'M HAVING A HEART HYPE ATTACK AYYY !!! This update is A -M -A -Z -I -N -G

EDIT: I can't access to the level that shows the new GFX expanded feature, I get this error: Runtime error 13 type mismatch:
Spoiler
Image

Fixed, try patch 1.
by 5438A38A
24 Feb 2016, 9:26
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 442
Views: 62804
  • 1

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Hotfix! 5438A38A just sent me a small bugfix patch (one of fixes is a fix of hard-able enter into up-directed pipe bug) All public downloads are been updated (Except Mega target because he wasn't told me about state of that), Patch for quick update can be downloaded here: http://wohlsoft.ru/docs/SM...
by 5438A38A
21 Feb 2016, 16:18
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 442
Views: 62804
  • 24

[Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Changelog Engine Updates ⋅ The editor got a UI revamp, no longer attempting to fit into the legacy SMBX 1.3 style. ⋅ Updated the script engine. Blocks ⋅ You can now attach wings to blocks. The movement pattern of blocks varies according to the type of wings. ⋅&nbs...
by 5438A38A
21 Feb 2016, 11:16
Forum: TeaScript
Topic: Sysval for Itembox ?
Replies: 6
Views: 343

Re: Sysval for Itembox ?

use 'itemrsrv'
example:
char(1).itemrsrv = 9
val(a) = char(1).itemrsrv
by 5438A38A
26 Jan 2016, 16:16
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: Classic Levelpack a la NES SMB1 or Super Mario Land?
Replies: 2
Views: 120

Re: Classic Levelpack a la NES SMB1 or Super Mario Land?

World Settings->World Map Settings
Check 'No World Map', 'Restart Last Level on Death' and 'Disable auto-saving'
Save mode->Restart at auto start level