Posts by Catskart

by Catskart
10 Jul 2017, 12:29
Forum: TeaScript
Topic: can we know how many player there is?
Replies: 4
Views: 116

Re: can we know how many player there is?

You can detect if there is 1 or 2 players thank to sysval(GameMode).
0 means single player mode, 1 means two player mode, 2 means battle mode.
by Catskart
10 Jul 2017, 12:27
Forum: TeaScript
Topic: Make goomba stop and play sound effect when hit by sword
Replies: 7
Views: 316

Re: Make goomba stop and play sound effect when hit by sword

Create a script with that : with npc(sysval(param1)) if .health=1 then .x=.x-.xsp call AudioSet(2, thesoundid, 0, "") end if end with Replace thesoundid by the id of the sound found in level settings->Music&Sounds. Configure your goomba like that : https://i.snag.gy/DKpJYk.jpg https://...
by Catskart
29 Jun 2017, 21:19
Forum: Ideas & Suggestions
Topic: Camera-Zoom Feature
Replies: 3
Views: 123

Re: Camera-Zoom Feature

I prefer that we can control the camera position too.
by Catskart
21 Jun 2017, 13:37
Forum: Ideas & Suggestions
Topic: Change software name
Replies: 11
Views: 250

Re: Change software name

It will be very dangerous to change the name of SMBX at this point. It there is a change 38A will have to be very careful to what he chooses. In the current state, I don't think it is a good idea to do a name change. Choose name is a important thing. But It's a nice idea to be independent of smbx 2...
by Catskart
17 Jun 2017, 12:38
Forum: Ideas & Suggestions
Topic: Change software name
Replies: 11
Views: 250

Re: Change software name

I didn't expect that I have a lot of people who are agree with me, thank.
by Catskart
11 Jun 2017, 17:35
Forum: Ideas & Suggestions
Topic: Change software name
Replies: 11
Views: 250
  • 2

Change software name

Because your software won't be bashed by some "other" users. Because I've enought to fight in this stupid debate "SMBX 2.0 vs SMBX 1.4.4" Because 1.4.4 become very different from original SMBX. Because keeping "SMBX 1.4.4" as name will take this software as underversion...
by Catskart
1 Jun 2017, 22:38
Forum: Troubleshooting
Topic: I can't move screen in the editor !
Replies: 1
Views: 66

I can't move screen in the editor !

Why sometime after a test I can't move the camera with arrow when editing ? Seriously I must restart SMBX each time.
by Catskart
29 May 2017, 18:34
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 477
Views: 79263

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Each version has 6/7 months.
1.4.5 will be released in end august/ begin september maybe.
by Catskart
18 May 2017, 21:37
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 477
Views: 79263

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

glitch4 wrote:I'll probably try making some good levels using it. :)

You can see this basic tutorial for teascript : viewtopic.php?f=66&t=1644

And you can see the scripting help, it's very useful.
by Catskart
18 May 2017, 20:11
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 477
Views: 79263

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

glitch4 wrote:I feel bad for 38a for not using lua :(

Don't worry, you have always Teascript, if you want to learn this.
by Catskart
13 May 2017, 17:45
Forum: Script requests
Topic: [Solved] Script: Small SMW Screen Size (512x448)
Replies: 3
Views: 219
  • 1

Re: [Solved] Script: Small SMW Screen Size (512x448)

Raiden1 wrote:I'm glad to hear that. Great! :good: pls keep me updated :)

Here the release !

viewtopic.php?f=82&t=2030&p=13498#p13498
by Catskart
13 May 2017, 17:44
Forum: Script submission
Topic: Super Mario World Resolution (512*448)
Replies: 3
Views: 297
  • 3

Super Mario World Resolution (512*448)

Super Mario World Resolution Hello everyone, I made a script system to set the game in Super Mario World Resolution. You have two level patchs, one where there is a custom HUD which is a remake of the original HUD, and the other where there is no custom HUD. Here some screenshots : https://i58.serv...
by Catskart
10 May 2017, 7:48
Forum: Script requests
Topic: [Solved] Script: Small SMW Screen Size (512x448)
Replies: 3
Views: 219
  • 2

Re: [Solved] Script: Small SMW Screen Size (512x448)

It's possible with teascript, I'll make it.
by Catskart
8 May 2017, 0:41
Forum: Script submission
Topic: Catskart Dynamic Message System.
Replies: 7
Views: 328
  • 3

Catskart Dynamic Message System.

Catskart Dynamic Message System Welcome to the CDMS, where the game won't stop even if the message box is shown ! You can customize the message appearence, show faces, set the speed of the letter by letter system and more... Here an example. http://nsa37.casimages.com/img/2017/05/07/170507115754572...
by Catskart
6 May 2017, 18:33
Forum: TeaScript
Topic: Attach a layer to the player?
Replies: 3
Views: 150

Re: Attach a layer to the player?

How to integrate that into a script? I tried puttin Att-Screen(Metandplanet) and it doesn't work. "1 errors detected compiling the scripts. Scripts with errors are disabled. Error '12' occured compiling the script! Invalid expression. Error in script 'Attach' line1: Att-Screen(Metandplanet)' I...
by Catskart
6 May 2017, 8:03
Forum: TeaScript
Topic: Attach a layer to the player?
Replies: 3
Views: 150

Re: Attach a layer to the player?

- Att-Player1(name) : The layer is attached to the player 1.
- Att-Player2(name) : The layer is attached to the player 2.
- Att-Screen(name) : The layer is attached to the main screen.
- Att-ScreenII(name) : The layer is attached to the player 2's screen.
by Catskart
30 Apr 2017, 23:17
Forum: French - Français
Topic: [Tutoriel] Les conditions
Replies: 0
Views: 74
  • 1

[Tutoriel] Les conditions

Les conditions Introduction : Les conditions permettent d’effectuer certaines commandes si plusieurs éléments correspondent à la condition. Ils sont très utilisés pour faire des systèmes et d'autres choses. Comment ça marche ? Les conditions commencent toujours comme ça : If CONDITION then 'Si COND...
by Catskart
30 Apr 2017, 18:08
Forum: French - Français
Topic: [Tutoriel] Les textes
Replies: 0
Views: 54

[Tutoriel] Les textes

Les textes Introduction : Les textes sont des éléments graphiques qui représentent des lettres, mots ou phrases, ils peuvent servir pour beaucoup de chose, on va voir comment les créer, les manipuler et les effacer. Comment ça marche ? Les textes ne sont pas créés par une police mais à partir des f...
by Catskart
26 Apr 2017, 23:43
Forum: Levels
Topic: [Custom boss] Super Kitiku Mario - 7 koopalings boss
Replies: 6
Views: 736
  • 5

[Custom boss] Super Kitiku Mario - 7 koopalings boss

Super Kitiku Mario - 7 koopalings boss Hello everybody, today I finish my challenge to remake the 7 koopalings boss from Super Kitiku Mario (Brutal Mario), a hack of Super Mario World. Super kitiku mario, or Brutal mario is a great smw hack made by Carol, it's still in development, this hack is kno...
by Catskart
21 Apr 2017, 18:01
Forum: Ideas & Suggestions
Topic: New Default Hud (NSMBWii/SMM Styled Hud like Modern Mario Games)
Replies: 8
Views: 332

Re: New Default Hud (NSMBWii/SMM Styled Hud like Modern Mario Games)

I don't know why you need a new default HUD, because you can make one easily with teascript.

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