Posts by gzavod

by gzavod
29 Oct 2015, 22:37
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 55183

Re: LunaLua Offical Thread

You could try the HUD event onHUDDraw().
I tried but didnt work.

Added after 11 hours 15 minutes:
OK , I managed to do this.
I altered the value of 0x00424748 which points to GetActiveWindow
by gzavod
29 Oct 2015, 21:35
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 55183

Re: LunaLua Offical Thread

Wait, do I understand it right?
You make a multiplayer system in lunalua?
Yes :biggrin: Just a try.
I think it might be able to run SMBX in background by using mem()...
by gzavod
29 Oct 2015, 17:43
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 55183

Re: LunaLua Offical Thread

SMBX is always unstable as hell. Anway, can you tell me if this is only the case in the LunaLua SMBX or in the vanilla SMBX too? Sorry for lack of information. I'm going to make a simple multiplayer system that works over the network by using socket. (socket.core) What I'm going to do are: 1.Do UDP...
by gzavod
29 Oct 2015, 13:57
Forum: LunaLua - Extension Framework
Topic: LunaLua Offical Thread
Replies: 180
Views: 55183

Re: LunaLua Offical Thread

Is there a way to run SMBX when the window is not in foreground?
I'm working with networking. I found that connection will be lost when SMBX is not active , and some synchronization will fail or stop.

Go to advanced search