Posts by Wohlstand

by Wohlstand
27 May 2017, 1:30
Forum: LunaLua - Extension Framework
Topic: SDL Mixer X's MIDI Playback can't receive System Exclusive Messages
Replies: 2
Views: 87

Re: SDL Mixer X's MIDI Playback can't receive System Exclusive Messages

That because your default MIDI device doesn't supports them. Don't miss between Microsoft GS and Direct X DLS Synth Level 2, which are different even are using same back. NativeMIDI on Windows is layer over midiOut api which doesn't uses Direct X. Sense of NativeMIDI device is just direct using exis...
by Wohlstand
26 May 2017, 10:40
Forum: Troubleshooting
Topic: Cyrillic Editor Translation Problem
Replies: 1
Views: 62

Re: Cyrillic Editor Translation Problem

That because the UI in VB6 is using ANSI, and primary Windows-1250 charset, which is "West European". The workaround would be adding an extra field to set font and ANSI charset per language to take ability have no "крякозябр" (a slang word means result of wrong charset). Qt (a fr...
by Wohlstand
22 May 2017, 19:52
Forum: Russian - Русский
Topic: Давайте познакомимся!
Replies: 9
Views: 95

Re: Давайте познакомимся!

Вижу, к нам пожаловал ещё один: Firewalken, который как раз ответил в теме об SMBX-38A
Поэтому торжественно поприветствую нашего собрата! :hi:
by Wohlstand
22 May 2017, 19:39
Forum: Sandbox
Topic: Birthday List
Replies: 179
Views: 3575

Re: Birthday List

Frankyster26 wrote:Thank you uwu
Happy Birthday, Dude! :dance2:
by Wohlstand
22 May 2017, 17:36
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 460
Views: 68376

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Google Translate: Moved from version 1.3.1 to 1.4.4 and found several unpleasant updates. 1. Pet Dragon dragging out the second character (sitting), places it under the texture (which leads to death). 2. Clockwork toy from the battle of games now deals damage when you push it 3. The link receives b...
by Wohlstand
1 May 2017, 16:50
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 460
Views: 68376

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

After installing the second patch, I get an error when entering the level editor. How to fix? :SOS: :SOS: :SOS: :SOS: :SOS: http://s018.radikal.ru/i524/1705/2c/7776e05adafb.jpg After installing the second patch, I get an error when entering the level editor. How to fix? :SOS: :SOS: :SOS: :SOS: :SOS...
by Wohlstand
1 May 2017, 14:28
Forum: Troubleshooting
Topic: 17 Decimal Places???
Replies: 4
Views: 128

Re: 17 Decimal Places???

Internally SMBX uses double type, therefore 17 decimals precision is maximal. I'll try to check this to don't force 17-decimals view and allow any precision without breaking of design
by Wohlstand
20 Apr 2017, 22:29
Forum: Troubleshooting
Topic: [Fixed] PGE Not responding
Replies: 8
Views: 84

Re: [Fixed] PGE Not responding

How did you do that? The reason of bug that In the code I wasn't stopped digging thread (a parallel process that collects files and puts them into list you see in the window, in result, it doesn't freezing for that and you able to close it before it will collect all files. This process may be prett...
by Wohlstand
20 Apr 2017, 15:12
Forum: Troubleshooting
Topic: [Fixed] PGE Not responding
Replies: 8
Views: 84

Re: [Fixed] PGE Not responding

First of all, Thank you. Second of all, I tried something different. Instead of clicking "Browse", I just copy-pasted the level file name, and it worked. Anyway, please retry the browsing and confirm me that now everything works fine: as-is, and then retry after you will move the levels a...
by Wohlstand
20 Apr 2017, 11:02
Forum: Troubleshooting
Topic: [Fixed] PGE Not responding
Replies: 8
Views: 84

Re: [Fixed] PGE Not responding

Oh, I think, I can understand this as you have a deep directory tree in the place where you have put your world map, and my mistake that I forgot to break this digging when you suddenly closing a file box. As temporary solution until I will fix this bug: Avoid saving world map file into folder where...
by Wohlstand
19 Apr 2017, 1:41
Forum: Troubleshooting
Topic: How to update PGE Project assembly in SMBX 2.0 (Beta 3+)
Replies: 0
Views: 73

How to update PGE Project assembly in SMBX 2.0 (Beta 3+)

This post just a copy of old that I posted at SMBX-org, but I want to make it be widely available: PGE Editor included with SMBX 2.0 Beta 3 contains a very strong bugs which are fixed in latest version which you can download here. The good news for everyone who wants to easily upgrade PGE Project pa...
by Wohlstand
18 Apr 2017, 16:14
Forum: Troubleshooting
Topic: [Fixed] PGE Not responding
Replies: 8
Views: 84

Re: [Fixed] PGE Not responding

I'll check that at evening, seems you found a bug which must not happen That weird... At me is not reproducing... Try out the laboratory assembly (here http://wohlsoft.ru/docs/_laboratory/) and tell me do you have same issue? Note: If you are using SMBX 2.0's PGE, you would to update it by this way:...
by Wohlstand
16 Apr 2017, 17:50
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 460
Views: 68376

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

Patch 2 has been applied to all downloads! (on this server and on Yandex.Disk)
by Wohlstand
10 Apr 2017, 14:02
Forum: Russian - Русский
Topic: Давайте познакомимся!
Replies: 9
Views: 95

Re: Давайте познакомимся!

P.S. Чтобы не порождать оффтоп, я создал новую тему
P.P.S. Упс, сообщение diyar1russian220 стало главным постом, придётся исправить...
P.P.P.S. Всё, исправил, изменив дату своего поста на дату пораньше
by Wohlstand
7 Apr 2017, 14:15
Forum: Super Mario Bros. X by 38A (SMBX-38A)
Topic: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2
Replies: 460
Views: 68376

Re: [Released] Super Mario Bros. X by 38A v. 1.4.4 - Patch 2

The reason why is VERY important to avoid usage of packers (PGE for now is no more uses UPX and distributing without any packers. The reasons are: slower application startup (you can simply check by any execution meters like bash's time command (time <any command>), on Windows can be done with MSYS)...
by Wohlstand
4 Apr 2017, 21:17
Forum: Sandbox
Topic: Memes
Replies: 41
Views: 525

Re: Memes

the GaMERDoG wrote:Wikipedicks
"Wikipedicky" - another thing, but understandable by Russians
by Wohlstand
1 Apr 2017, 23:26
Forum: WohlSoft.ru
Topic: Language specific forum sections discussion
Replies: 19
Views: 299
  • 1

Re: Language specific forum sections discussion

PracticalYoshi014 wrote:Foreign Language Mod positions are open? count me in
To be a moderator of some foreign language section you must at least have native language of that partition (or have fluent knowledge of it if it is not your native), which language you speak yourself?
by Wohlstand
1 Apr 2017, 13:06
Forum: WohlSoft.ru
Topic: Language specific forum sections discussion
Replies: 19
Views: 299

Re: Language specific forum sections discussion

Love Bodhi wrote:音乐、视频、图片、文章发布区
Added! ;-)
by Wohlstand
1 Apr 2017, 12:55
Forum: Announcments
Topic: Technical works on wohlnet.ru server machine
Replies: 2
Views: 79

Re: Technical works on wohlnet.ru server machine

Everything has been completed!
by Wohlstand
31 Mar 2017, 14:35
Forum: Announcments
Topic: Technical works on wohlnet.ru server machine
Replies: 2
Views: 79
  • 1

Technical works on wohlnet.ru server machine

In Night between Friday and Saturday of April 1, the technical works are planned. :drilling: Therefore the main server will be temporary down. Next services will be temporarily unavailable: ⋅ Mail server mail.wohlnet.ru ⋅ XMPP ⋅ Web-Hosting ⋅ OpenVPN on vpn.wo...